arcon wrote: Draugor wrote:
Kvator: Batmud has over 100 players online right now if I counted right... I think they have more than that on peak hours. So no, not all muds are dead or dying. I dont know exactly what they did to succeed, but they do have a very appealing website, a custom and pretty visual client, and if I understand correctly they have had or has an advertisement team working on marketing.
The game itself I dont know, my first impression was it sucked in more than one way... but I didnt really give it more than 10 min when I tried it.
I think there are fairly successful polish muds out there too? Our polish players keep mentioning some of them as references of successful muds all the time.
LAst time I checked 6 or so months ago Batmud had peaks on up towards 300 players online, wizards exluded. The main reason is that the wizards actually listen to players now and then there from what I've learned when I tried it out.
Not my kinda mud tho
Wizards listened to the players and made more mortal levels, then they listen some more and made more stat levels and then some more grinding places. All of those things are, in my opinion the reason the game is how it is today.
Most players ask for things that are good for them and not for the game. Wizards should stop thinking of how to please players(90% just want to get bigger easier and faster) and more on how to improve the game.
BLAM!! BLAM!!! And Arcon just killed Genesis... if the wizards would stop thinking how to please the players, then in the end the core players would leave as well.
But then on the other hand... Have the wizards ever pleased the players and ignored the game improvement?
Point out for me, some proof, that the wizards have pleased the players in Genesis, or are you just refering to batmud wizards here?
There has been so many threads on this forum about how to keep the players from leaving.. the "golden carrot" you know, but the wizards have kept ignoring the players and their wantings
and therefor many of the players AND wizards has left Genesis. True facts.
Just check on MMORPG's like WoW, Everquest, Guild Wars etc etc. They always got new expansions and content, that to keep the players paying the montly fee,(I know genesis is free to play and have no payed wizards to code for genesis), but the point is, to keep players from leaving you need to develope the game and keep them interested and how do you do that ? BY PLEASING THE PLAYERS!!! Pleased players stays, unpleased players leave. Simple fact and logic.
So please feel welcome and ignore the players wantings and desires and just focus on game improvement and we will see how Genesis is in a year or two.
Though the promotion was good and brought back players and raise player average, that I praise.