Shadow Genesis

Discuss ideas about promoting Genesis and inviting more players into the Genesis community
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Dread
Great Adventurer
Posts: 188
Joined: 12 Mar 2010 23:53

Re: Shadow Genesis

Post by Dread » 20 Nov 2016 20:14

Zestana wrote:You all realize those quest solutions have been online for the public to see for over 10+ years?
Yea, I realize I was using those walkthroughs before you ever heard of this game. That is why I know what I am talking about. There is text in there that pertains to me specifically.

Draugor
Myth
Posts: 1784
Joined: 06 Mar 2012 00:14

Re: Shadow Genesis

Post by Draugor » 21 Nov 2016 06:39

Dread wrote:
Zestana wrote:You all realize those quest solutions have been online for the public to see for over 10+ years?
Yea, I realize I was using those walkthroughs before you ever heard of this game. That is why I know what I am talking about. There is text in there that pertains to me specifically.
So... you claiming to have made them? :P

Dread
Great Adventurer
Posts: 188
Joined: 12 Mar 2010 23:53

Re: Shadow Genesis

Post by Dread » 21 Nov 2016 21:54

Draugor wrote:
Dread wrote:
Zestana wrote:You all realize those quest solutions have been online for the public to see for over 10+ years?
Yea, I realize I was using those walkthroughs before you ever heard of this game. That is why I know what I am talking about. There is text in there that pertains to me specifically.
So... you claiming to have made them? :P
The majority? Hellz no. They have been around way longer than 10+ years though. A couple of them, yup. In specific, one where I was having trouble that no one could explain, so I wrote out exactly what I was doing to have a wizard look at it. If you look at the help forums I think I have the longest running thread on questing help, because of how much I suck at it.

Manglor
Rising Hero
Posts: 322
Joined: 16 Sep 2013 17:30
Location: Dieppe, NB, Canada

Re: Shadow Genesis

Post by Manglor » 12 Dec 2016 15:10

Dread wrote:In specific, one where I was having trouble that no one could explain, so I wrote out exactly what I was doing to have a wizard look at it.
"Build Explosive Prototype"?

Funny how that'd end up here unless...a wizard is Glantri! dun dun dun....

User avatar
Tarax the Terrible
Myth
Posts: 1331
Joined: 09 Mar 2010 20:33
Location: UK

Re: Shadow Genesis

Post by Tarax the Terrible » 01 May 2017 14:56

I was excited to check this site out as I love soaking up Genesis knowledge from any source.

And I was thinking of doing something similar.

Wow! The hype. Every Genesis secret. *drool*

Wow! The content...Noob sauce. An incomplete not accurate quest list. A herb list without maps where to find them. Some other guff.

So when r u adding sections on
  • Haste - How to increase it, effect on different guild specials
    Fatigue - how to recover it in particular rooms, how to recover more of it in combat, how to avoid loosing any in combat, how to increase it in your enemy
    Armours class - how to boost it
    Poisons
    Darkness
    Invisibility
    Combat teleports
    Flash healing
    Limiting enemy's ability to flee
    Etc
    Etc
    Etc
    Etc
    Etc
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)

glantri
Beginner
Posts: 11
Joined: 17 Nov 2016 23:09

Re: Shadow Genesis

Post by glantri » 01 May 2017 18:12

Tarax the Terrible wrote:I was excited to check this site out as I love soaking up Genesis knowledge from any source.

And I was thinking of doing something similar.

Wow! The hype. Every Genesis secret. *drool*

Wow! The content...Noob sauce. An incomplete not accurate quest list. A herb list without maps where to find them. Some other guff.

So when r u adding sections on
  • Haste - How to increase it, effect on different guild specials
    Fatigue - how to recover it in particular rooms, how to recover more of it in combat, how to avoid loosing any in combat, how to increase it in your enemy
    Armours class - how to boost it
    Poisons
    Darkness
    Invisibility
    Combat teleports
    Flash healing
    Limiting enemy's ability to flee
    Etc
    Etc
    Etc
    Etc
    Etc
I will create a section for any of this you put together. Just send it to the shadow administrator (me).

User avatar
Tarax the Terrible
Myth
Posts: 1331
Joined: 09 Mar 2010 20:33
Location: UK

Re: Shadow Genesis

Post by Tarax the Terrible » 30 Jun 2017 18:16

Guess what, in a petulant move Shadow Genesis site content has been deleted cus doucher is throwing his toys out of the pram. Way to look like a spoiled brat..
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)

Toferth
Wanderer
Posts: 58
Joined: 30 Jun 2017 11:27

Re: Shadow Genesis

Post by Toferth » 30 Jun 2017 21:14

I have allowed myself to restore (quest) part of Shadow Genesis: http://genesis.rlyeh.eu/
It is stripped of all fancy js code, just pure html. Maybe I'll later split it per domains as it's pretty bulky.

Disclaimers (copied from page) - please not discuss them here as it's OT, create new thread and quote me there:
- I'm obviously not the author, so if that is work of single person - that person is able to force me to remove it
- Dear AoB, please don't delete me (should rules change again just let me know, I'll pull the page) :)
- My guilds, please don't banish me :)
- Please use http://genesisquests.pbworks.com and go back to walkthroughs when you're really stuck (I did like that ~30-40% of quests, it was often cool)
- At least when you're young and not trying to max your quest exp later on
- I kind of understand why authors were angry and pulled them, and in my opinion deletions were slightly overreacted, but it has to stay as otherwise it would create gap between old and new players (also between players that have RL friends playing Genesis and those who don't)
- Dear Wizards: please please please fix the quests so site like that is not needed - some quests are ridiculous (muffins quest for example) or require us to be CS graduates or use metagaming/google (Zodiac for example)
- I would assume that quests should be self-contained, that is all information to complete quest should be given in-game and not require extraordinary IQ to solve :)

User avatar
Cherek
Site Admin
Posts: 2814
Joined: 04 Mar 2010 04:36

Re: Shadow Genesis

Post by Cherek » 30 Jun 2017 22:33

Toferth: While I am no longer on the Admin, we've talked about the Shadow Genesis site upstairs before, and it's only been good things. It's great to see people create these kind of sites with information about Genesis. I know this particular site, and the pbworks site has been used be plenty of players, both new and old. And the "crossbearer map site" and its predecessors were of course invaluable for many of us oldies. All these things also help promote Genesis. We wizards were sad to see Shadow Genesis gone too. Sites like the "Wall of shame" on the other hand obviously breaks all sorts of rules, but that's something else completely.

User avatar
Tarax the Terrible
Myth
Posts: 1331
Joined: 09 Mar 2010 20:33
Location: UK

Re: Shadow Genesis

Post by Tarax the Terrible » 01 Jul 2017 11:48

Toferth wrote:I have allowed myself to restore (quest) part of Shadow Genesis: http://genesis.rlyeh.eu/
It is stripped of all fancy js code, just pure html. Maybe I'll later split it per domains as it's pretty bulky.

Disclaimers (copied from page) - please not discuss them here as it's OT, create new thread and quote me there:
- I'm obviously not the author, so if that is work of single person - that person is able to force me to remove it
- Dear AoB, please don't delete me (should rules change again just let me know, I'll pull the page) :)
- My guilds, please don't banish me :)
- Please use http://genesisquests.pbworks.com and go back to walkthroughs when you're really stuck (I did like that ~30-40% of quests, it was often cool)
- At least when you're young and not trying to max your quest exp later on
- I kind of understand why authors were angry and pulled them, and in my opinion deletions were slightly overreacted, but it has to stay as otherwise it would create gap between old and new players (also between players that have RL friends playing Genesis and those who don't)
- Dear Wizards: please please please fix the quests so site like that is not needed - some quests are ridiculous (muffins quest for example) or require us to be CS graduates or use metagaming/google (Zodiac for example)
- I would assume that quests should be self-contained, that is all information to complete quest should be given in-game and not require extraordinary IQ to solve :)

Bravo.. Glad its back.
The more the merrier!

Not sure if i should remove the similar section from pbworks now.

On the wizards fixing the quests bit...
If someone applies for wizhood with that goal it could probably happen.
But as u can guess its a huge task.
Its nuts how much is involved just posting hints etc, without having to dig around and understand what is going on behind the scenes.
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)

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