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rainstorms 
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Adept

Joined: 12 Nov 2017 19:56
Posts: 143
It would be cool to experience rain. There are the passing showers west of Sparkle. Are there other places? I want to wander through a wilderness while the rain falls.


19 Apr 2019 23:56
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Veteran
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Joined: 06 Mar 2010 14:39
Posts: 219
Location: Behind your back
sylphan wrote:
I want to wander through a wilderness while the rain falls.


... and where your weapons rust? :)

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20 Apr 2019 08:11
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Adept

Joined: 12 Nov 2017 19:56
Posts: 143
The realms are, and should be, about more than just combat. You don't like to roam around and enjoy the environment? Good for you I guess.


20 Apr 2019 23:06
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Adept

Joined: 18 Jul 2017 19:31
Posts: 104
Location: GMT-5
it's only natural for a dwarf to be concerned about weapons and rust!

sometimes there are storms over Estwilde..


21 Apr 2019 00:05
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Joined: 06 Mar 2010 14:39
Posts: 219
Location: Behind your back
sylphan wrote:
The realms are, and should be, about more than just combat. You don't like to roam around and enjoy the environment? Good for you I guess.


There used to be a puddle south of the Huge Sign west of Bree.
I think people slipped in it and at some point I even think weapons could rust.
(Not absolutely sure about that)
That puddle was so hated some wizard had mercy and removed it.

A LOT funnier was the Shire thief who grabbed small players and demanded them to give the thief all their money.
It was impossible for the newbie to escape him without a fight or dropping all money worn.
One could ofc call for help also. The thief was not that big.

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21 Apr 2019 02:04
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Apprentice

Joined: 23 Apr 2010 14:57
Posts: 29
Mim, nothing in the Shire is big. They are all hobbits!!! Thought you'd know by now :D


21 Apr 2019 11:37
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Adept

Joined: 12 Nov 2017 19:56
Posts: 143
All that said. And even if my armours rusted and needed to be cleaned or repaired. Still like to see a rainstorm now and again.


22 Apr 2019 05:42
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Adventurer
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Joined: 07 Oct 2015 17:38
Posts: 82
Location: Gorlovka
sylphan wrote:
All that said. And even if my armours rusted and needed to be cleaned or repaired. Still like to see a rainstorm now and again.


I'd second this idea. More environmental immersion would be fantastic.

If we can fit a whole castle's armory into a backpack, and climb up mountains with it on our backs, we can experience some rain without having our armour rust.

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23 Apr 2019 09:46
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Great Adventurer

Joined: 04 Jun 2010 23:37
Posts: 163
On the Polish MUD Arkadia they introduced calendar seasons that actually have an effect on players. And so in winter heavy snowfalls can almost block a road and you become tired very quickly trying to trudge through, it also slows down your movement. A perfect spot to setup an ambush :twisted: This ofcourse makes the game harder, as you cannot run on paths when it's winter and there are a lot more pkills.

We already have something similar, eg. the passage between Palanthas and Spur can be blocked in winter, but that's about it.


24 Apr 2019 07:21
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Veteran

Joined: 24 Jan 2016 21:27
Posts: 248
I can't tell what current priorities are but such changes could make the game much more immersive. Calendars are weird in the donut though and areas have peculiarities. Light/Dark/Survival(could include sleep!!)/Weather/Crafting/Wounds could be mechanics that make the game double the experience :)


24 Apr 2019 12:36
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