speed up Genesis
How:
shorten the time of a "combat round"
Why:
in the old days Laurel used to run around with teams of friends - she was smaller, combat outcome was less steady (most times we won, sometimes we didn't - now I KNOW which foe I will win or not) BUT combat lasted way shorter
it was fun - it allowed to spend more time travelling, herbing, etc.
now Laurel is usually solo, can bring down the same enemies as before, but it takes ... gazylions of time

Why do not:
this could decrease the life-span of grind-areas mobs
this could increase the growth speed of grinders
Why do:
this would speed up Gen experience
this would allow to complete ANYTHING (get any gear, kill any monsters, etc.) in shorter login-times
this would bring Gen into a more updated gaming environment, where people (like me) like to login for shorter periods than a few years back (+12h Gen?!?! not anymore!)
More suggestion:
increase the combat-round duration for teams, while decreasing combat-round duration for solo-fighters ... balance would be crucial of course
I'm writing this, cause I am tired of the speed a legend char with good gear can achieve anything if it's not in 2 great combat guilds (i.e. DA+AA, AA+necros, etc.) ... I'm tired of it even before Laurel takes anything from racks ... also because I've experienced mercs/aa (Tive, you tit!) with decent gear outperforming Laurel (with superb gear) greatly
or just update-upgrade Rangers ...