Where would be a good place to ask for alterations (and additions) to gmcp's?
Particulary for %gmcp.comm.channel.*
The melancholy withered female gnome squeeks: I'm soooooo sad!
name = The melancholy withered female gnome
Perfectly ok. If known, it would just be a name.
line = squeeks
Uhm... Ok, not very useful, but not a problem...
message = The melancholy withered female gnome squeeks: I'm soooooo sad!
How come this isnt just the message without the name and line?
Added gmcp's possible:
%gmcp.comm.channel.nameto
If someone is spoken to, who is it?
Jack says to Jill: Hi there cutie!
nameto = Jill (or unmet if you do not know the person ofc)
Jack says: Where did that cute girl go?
nameto = "" (changed to nothing when no target on last use)
%gmcp.comm.channel.all
Replace the .message of now, and change .message to just be the message used.
And secondly, who do I contact if I have a list of communications that don't get caught up by the %gmcp.comm system?
That goes for many guild-lines and even some guild speach (dunedains for example) as well as shouts heard from adjacent rooms...
Would love a reply to this, preferably with a "Sure, I'll get right on it!" but even a "Sorry, never gonna happen" message with a descent reason to why would do, second part, I'll dislike strongly a "not going to fix" on
gmcp and such
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: gmcp and such
Sysidea or mail to me and Mercade.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/