5 years ago I was completely new to Genesis and I managed to do all the quests without access to any files but I did have lots of help from other players. I asked numerous other players in the game for quest tips and help plus at the time I regularly teamed with 3 others with whom I shared quest information. So no I don't think it's indicative of a broken system that you need to ask for player help to do the quests rather I think it encourages player interaction.Dread wrote:
Agree to disagree. I have no problem at all with you enjoying questing. I am glad you do. I don't, and as long as I am forced to do it while:
A. Syntax in some of the quests is a joke, requiring leaps of thinking that make NO sense.
B. Quest mobs are required that are slaughtered as part of someone's scripting route.
C. Items are required that are farmed for other purposes thus interrupting or ruining the ability to do the quest at all.
D. Quests can only be done once per armageddon.
E. (I am sure there are more)
I will campaign as strongly as possible for the removal of that requirement. I would love to see how long it took a dedicated individual to solve ALL the quests in Genesis in a vacuum. No assistance except the quest orbs. No files, no player help. I would bet anything it would NEVER happen. That is indicative of a broken system. The logical flow from one clue to the next does not exist for a great deal of the quests here.
I do agree with your A,B,C and D and these are all issues that we are looking at as part of the quest reform process it's just a long and slow process.
Ragni