Re: A brute system revision
Posted: 17 Feb 2015 23:26
And this is why I feel questing should be optional and give other rewards than something required by the game mechanics to be competitive in the game.
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Agreed.amberlee wrote:For people who do not have the time or patience(when actually having the time to play) to sit down for hours and battle ridiculous syntaxes for little reward.
Removal of the current qexp system/progression is a very important thing in truth.
Agree to disagree. I have no problem at all with you enjoying questing. I am glad you do. I don't, and as long as I am forced to do it while:Icarus wrote:Not true, Amberlee. Fixing the syntaxes into a more "general system", so that syntaxes are mainly the same all over, now that would be an idea. Syntaxes like "reach far under the counter into the corner" is a bit much when "reach under counter" would be more than enough, or even just "get <item> from under counter".
Quest syntaxes should be logical and easy, but if you can't be bothered to spend a little time trying to figure out a puzzle... Well, then live with it, I'd say. Besides, there are now more than enough among the admins saying "quest solutions are ok to give", even though I don't do it, at least not in the straight walkthrough way.
Sounds like a great idea and I hope someone runs with it.Cherek wrote:Well, one way is of course, as we have discussed many times before, to simply to have one type of XP, but let quests be much more rewarding than now. So you could basically quest your way up to champion without killing anything (except what you kill in quests), or grind yourself there, or combine the both.
That way people can do whatever they want. Or both. One could even consider "resetting" quests after a certain time or something, so you could, like Drip says, "grind quests" as well.
Improving quest syntaxes etc of course goes without saying. That can always improve. But player created online guides would be a very good start as well.
Dread wrote:Sounds like a great idea and I hope someone runs with it.Cherek wrote:Well, one way is of course, as we have discussed many times before, to simply to have one type of XP, but let quests be much more rewarding than now. So you could basically quest your way up to champion without killing anything (except what you kill in quests), or grind yourself there, or combine the both.
That way people can do whatever they want. Or both. One could even consider "resetting" quests after a certain time or something, so you could, like Drip says, "grind quests" as well.
Improving quest syntaxes etc of course goes without saying. That can always improve. But player created online guides would be a very good start as well.
Chill. We know! If we are lucky you'll be so frustrated in the end you'll wiz and fix things yourself. But you dont HAVE to do them all, many of our myths have barely done half.Dread wrote:Oh, and can we please not use "Well there are files...' as a defense for this? I know there are quest files, a few people were really generous and shared those files, for which I am extremely grateful. However, the ones that generally make the rounds are pretty inaccurate in a lot of ways. I have spent weeks and weeks correcting and adding quests that weren't there.
I don't want this to sound like the insult it seems, but I find it interesting that those with the 'complete notes/walkthroughs' are not the ones that share files. It's the people like me. Frustrated, tired, and irritated with questing that seem to do so. Would those who have it all figured out be in some way diminished by sharing their triumphant knowledge? The feeling seems to be a definite yes.
Sorry if I came off angry, I'm not.Cherek wrote:Chill. We know! If we are lucky you'll be so frustrated in the end you'll wiz and fix things yourself. But you dont HAVE to do them all, many of our myths have barely done half.Dread wrote:Oh, and can we please not use "Well there are files...' as a defense for this? I know there are quest files, a few people were really generous and shared those files, for which I am extremely grateful. However, the ones that generally make the rounds are pretty inaccurate in a lot of ways. I have spent weeks and weeks correcting and adding quests that weren't there.
I don't want this to sound like the insult it seems, but I find it interesting that those with the 'complete notes/walkthroughs' are not the ones that share files. It's the people like me. Frustrated, tired, and irritated with questing that seem to do so. Would those who have it all figured out be in some way diminished by sharing their triumphant knowledge? The feeling seems to be a definite yes.