The afraid thing wasn't directed at you Draugor:)
It's not really about manpower. It's the nature of the volunteer-based system Genesis is. I used be on "your" side, and couldn't understand why in my eyes "obvious" problems were never fixed, etc. Now when I've been admin for a while I've understood how things work.
For anything to happen someone, anyone, needs to really PUSH the project, and it takes time, energy and motivation to make anything happen. Even small things. And any work will usually happen in "streaks" since nobody can be wizards on Genesis full time, every week, every month. For example right now Arman is in a good flow, pushing through things he feels are important, and things he wants to work on. And any project relies on someone with that kind of drive to make it happen. And when someone has that drive, the best we in the admin can do is try to be supportive and helpful so the wizard(s) who currently have energy and motivation get whatever approvals / feedback they need.
Most wizards come and go, and find motivation now and then, sometimes a lot at the same time, sometimes very slowly. A project can start, be paused for half a year, continue, then pause, and so on, for years. And that's natural.
Now, we admins on the other hand can't work that way and just be "gone" for three months when we feel like it. We need to be around, preferably daily, but at the very least weekly, year after year in order to manage things. When I first became admin I was full of motivation and energy and was totally frustrated how "laid back" the other admin seemed to be. I get it now though. It's impossible to be full of motivation and energy 365 days / year. In order to not burn out (which I almost did) we admins simply have to spend limited amount of time consistently instead of doing regular wizard "bursts", or we would have to switch admins all the time when we lose energy. Which means, for most of the year most admins are in maintenance mode, just keeping things running, which in my case means trying to be available for other wizards when I am needed to review and approve things. Now and then even admins get a burst of motivation though, and then things suddenly can happen, and that's usually when we get global changes, or events, and similar. Or of course when a regular wizards pushes big projects through. Most regular wizards don't have the experience or skill for global game changing things though, especially not now when the majority of wizards are very new.
All this means is that it's never a guarantee anything will ever be done. Even things that everyone knows would be good. There are TONS of things that would be awesome for the game. A lot of things both players and wizards agree on. But to agree something would be a good idea is about 1% of the work...
Hope this helps explain how things work up in the wizard and admin world. Most of you know I was for a long time a player who, just like many of you, cried for change on the forums, so hopefully you'll take my word when I am explaining why things not always change quickly, or at all. And the bigger the change, the harder it usually is of course.