Re: Thieves and stealing
Posted: 17 Jun 2017 20:28
This is neat.
I'd been thinking about a similar suggestion, but this seems to have beaten me to the punch..
Perhaps it's still applicable.
I was going to suggest that, when purchasing a room at an inn, the next time that person logs in, they are in a private, instanced room that no one else can enter.
That way, they have time to get their stuff and leave.
They would also (possibly) be able to save a bit more gear than usual. Like, things that have run out of saves will still glow..
When they leave, the instance would be deleted and any items left in it would be deleted as well.
It's a good idea, I think..
I'd been thinking about a similar suggestion, but this seems to have beaten me to the punch..
Perhaps it's still applicable.
I was going to suggest that, when purchasing a room at an inn, the next time that person logs in, they are in a private, instanced room that no one else can enter.
That way, they have time to get their stuff and leave.
They would also (possibly) be able to save a bit more gear than usual. Like, things that have run out of saves will still glow..
When they leave, the instance would be deleted and any items left in it would be deleted as well.
It's a good idea, I think..