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Combat speed
https://www.genesismud.org/forums/viewtopic.php?f=6&t=4313
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Author:  Rincon [ 08 Feb 2018 14:19 ]
Post subject:  Combat speed

What do you think about adding a new feature in the 'vitals' menu, namely combat speed? At the moment checking your level of 'haste' is nearly impossible (there are indirect ways, but I don't want to reveal them here), especially when you have several items which stack. You also can't tell when you reach the 'cap'. A message saying so would be nice.

You can check how much obliviated you are, or how exhausted, thirsty, etc. I think it would be nice to check how quickly you fight in battle. Afterall, it's something you can feel and distinguish when you fight slower/faster. Just like you can feel how much intoxicated you are, tired, etc.

Author:  Arman [ 08 Feb 2018 23:28 ]
Post subject:  Re: Combat speed

Gorboth's drafted something along those lines. It just needs to be added to mudlib.

Author:  Syrk [ 09 Feb 2018 01:06 ]
Post subject:  Re: Combat speed

Any other enhancements/addons to gmcp that that are approved/drafted/planned?

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