Web Content Generator / Pseudo Coder

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Keltar
Wanderer
Posts: 59
Joined: 20 Apr 2010 18:54

Re: Web Content Generator / Pseudo Coder

Post by Keltar » 09 Mar 2011 11:59

Hi,
Any news in the matter ?
It has been quite some time since the last update.

Or there is actually no demand for such a tool ?

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Cherek
Site Admin
Posts: 2960
Joined: 04 Mar 2010 04:36

Re: Web Content Generator / Pseudo Coder

Post by Cherek » 09 Mar 2011 12:31

Wow, talk about late reply... but if you are still here Bomrim.

A new webpage is under development. But I am pretty sure all help is very much appriciated. I think you should contact Gorboth and Tapakah and I bet they would like your help. But they dont read everything on the forum so its better to send them a mail in-game!

Keltar
Wanderer
Posts: 59
Joined: 20 Apr 2010 18:54

Re: Web Content Generator / Pseudo Coder

Post by Keltar » 11 Mar 2011 13:11

Cherek wrote:Wow, talk about late reply... but if you are still here Bomrim.
Yeah, I was rather writing about Earth's tool - the "Pseudo Coder" :
is it still under development or work is postponed "till next Christmas" ?
is this tool actually needed by anyone - will it ever be used ? if not then no point in making it.

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Cherek
Site Admin
Posts: 2960
Joined: 04 Mar 2010 04:36

Re: Web Content Generator / Pseudo Coder

Post by Cherek » 11 Mar 2011 13:24

Keltar: Yeah I know, your resurrection of the thread just made me see Bomrims post and decided to reply.

I never got what this pseudo-coder is about. What is it?

What we NEED in my opinion is someone to fix us a webpage and possibly fix a few things about our flash client / create a new one.

Thats what I think at least.

Keltar
Wanderer
Posts: 59
Joined: 20 Apr 2010 18:54

Re: Web Content Generator / Pseudo Coder

Post by Keltar » 11 Mar 2011 20:58

Cherek wrote:I never got what this pseudo-coder is about. What is it?
A piece of software, which lets you, in an easy and effortless way, create rooms, mobs, and items without any coding knowledge at all.

You can create whole areas with their own lore. The software creates all the required files itself.
However everything is static, so any quests and actions still need to be added by someone with coding knowledge

Afterwards they can be easily integrated with the mud.

This is to allow people with interesting ideas and imagination to share them in a form, which is much more accesible to the wizard community.

An example screenshot is attached
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genbuilder.JPG
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http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/