Making player levels private
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Making player levels private
It has been suggested that the decade-old decision to create player levels (titan, legend, myth) that cannot be reached by the average player has caused many to become disillusioned and eventually stop logging in. A way to address (not cure) this might be to give players the option to hide their mortal level, so that other players would be forced to guess as to their power and size.
Please vote as to whether you feel this would be a good change for the game.
G.
Please vote as to whether you feel this would be a good change for the game.
G.
Mmmmmm ... pie ...
Re: Making player levels private
Either that or go back to the old "Champion" thing, people only know sizes from meditation making people calling them "immortal champions" or in this case supreme champions
Was alot more mystery to the game back then and alot more teaming, today noone wants people with them unless they are atleast champ/legend, wich is sad to say the least :/
Was alot more mystery to the game back then and alot more teaming, today noone wants people with them unless they are atleast champ/legend, wich is sad to say the least :/
Re: Making player levels private
so go out and change it ... can't you? you're making up for quite a few % of the active playerbase, as opposed to those times you compare the situation to - when you made up for 1 or even less than 1% of itDraugor wrote:noone wants people with them unless they are atleast champ/legend, wich is sad to say the least :/
Re: Making player levels private
Laurel wrote:so go out and change it ... can't you? you're making up for quite a few % of the active playerbase, as opposed to those times you compare the situation to - when you made up for 1 or even less than 1% of itDraugor wrote:noone wants people with them unless they are atleast champ/legend, wich is sad to say the least :/
Make a char and try to get into a team for Xping when to small Laurel, and no not with one of yer mates, try getting a group for some decent xp around RH/Hero You know the lvl that you didnt use to have a problem finding a group at. The only thing the new titles did was alienate some people
Re: Making player levels private
I voted yes, but on the condition that other changes will follow that will actually adresse the bigger, underlying problem, as this is, first and foremost more of just a cosmetic change.
Mortimor Makfly - Gnomish Xeno-Anthropologist
Re: Making player levels private
Characters should never have been allowed to grow as much as they have. Being able to hide your size wont fix what's broken so I voted no.
Re: Making player levels private
Althyrian has a point.
Not like we wont know who is big and not anyway.
Also its fully possible to reach titan, legend, myth as a new character.
HOWEVER!! The questing in genesis kinda sucks.
Why not add more of them?
You did introduce a cap on quest EXP, so there really is no point to regulating QEXP like you did before?
Also size is relative.
Combats count, mentals dont.
So per definition a titan goblin is WAY bigger then a titan gnome or elf.
This is a gross game imbalance that i know the admin doesnt care one bit about though, but i thought i'd mention it anyway.
Not like we wont know who is big and not anyway.
Also its fully possible to reach titan, legend, myth as a new character.
HOWEVER!! The questing in genesis kinda sucks.
Why not add more of them?
You did introduce a cap on quest EXP, so there really is no point to regulating QEXP like you did before?
Also size is relative.
Combats count, mentals dont.
So per definition a titan goblin is WAY bigger then a titan gnome or elf.
This is a gross game imbalance that i know the admin doesnt care one bit about though, but i thought i'd mention it anyway.
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
If you ask for my opinion here, you will get MY opinion, not that of my character.
Re: Making player levels private
Well you do now, and will for awhile. But a year or so from now we probably wont be so sure about everyone anymore.amberlee wrote: Not like we wont know who is big and not anyway.
Re: Making player levels private
Unless you go and look at the Rankings page.Cherek wrote:Well you do now, and will for awhile. But a year or so from now we probably wont be so sure about everyone anymore.amberlee wrote: Not like we wont know who is big and not anyway.
Mortimor Makfly - Gnomish Xeno-Anthropologist
Re: Making player levels private
Yeah we will.. For rankings and compare skill.Cherek wrote:Well you do now, and will for awhile. But a year or so from now we probably wont be so sure about everyone anymore.amberlee wrote: Not like we wont know who is big and not anyway.
Compare may not be very accurate but even at noob levels it gives you a clue.
ALSO!
If you in fact are right, and people wont know.. You will have myths going around killing experts without consequence..
So yeah in retrospect.. changing my vote from yes to no.
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
If you ask for my opinion here, you will get MY opinion, not that of my character.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/