Tricksters decomissioned
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Tricksters decomissioned
I split this from the 25th Anniversary thread. Yes, tricksters are actually going to be decomissioned and closed, most likely.
Eowul and I took a look at the guild, and of the only 25 or so members, only 2 had logged in much in the last year. Most were many years idle. Moreover, the guild is not in either Eowul or my idea for what suits the Middle Earth theme. Rather than spend time and resources on it, we've decided to close it.
Should the playerbase grow substantially, it might make sense to again offer such a guild.
G.
Eowul and I took a look at the guild, and of the only 25 or so members, only 2 had logged in much in the last year. Most were many years idle. Moreover, the guild is not in either Eowul or my idea for what suits the Middle Earth theme. Rather than spend time and resources on it, we've decided to close it.
Should the playerbase grow substantially, it might make sense to again offer such a guild.
G.
Mmmmmm ... pie ...
Re: Tricksters decomissioned
There have been no members BECAUSE it offered even less than Minstrels. Same could be said about lay monks or Archers.
Give them some form of combat aid (even Heralds give some) and see people choose it more often - as simple as that.
SS kender + trickster = great RP combo however completely useless combat wise and because of this non-viable in Genesis
Same as hobbit Ranger + minstrel on bows ... or hobbit Ranger trickster, etc.
Anyway - sad news
Give them some form of combat aid (even Heralds give some) and see people choose it more often - as simple as that.
SS kender + trickster = great RP combo however completely useless combat wise and because of this non-viable in Genesis
Same as hobbit Ranger + minstrel on bows ... or hobbit Ranger trickster, etc.
Anyway - sad news
Re: Tricksters decomissioned
How many active members will make you reconsider your decision?
Re: Tricksters decomissioned
Well truth be told Gorboth.
Tricksters are an iconic genesis guild
However maybe locate them somewhere else like... Sparkle?
Also they have been around like forever, and I have no doubt people would join them if they actually offered something
Tricksters are an iconic genesis guild
However maybe locate them somewhere else like... Sparkle?
Also they have been around like forever, and I have no doubt people would join them if they actually offered something
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
If you ask for my opinion here, you will get MY opinion, not that of my character.
Re: Tricksters decomissioned
Well, I fully understand that decision, and think its wise to put
the resources in the active guilds.
There are alot of nostalgic things in Genesis, and many memories,
but lets face it, we cannot have it all.
the resources in the active guilds.
There are alot of nostalgic things in Genesis, and many memories,
but lets face it, we cannot have it all.
Re: Tricksters decomissioned
The problem with tricksters imo is the alignment thingie, its unique aye but lets say you clear the elfcamp once... you're out.
The theme ets fucking rules tho, and the emotes etc are AWSOME, but the guild sucks ass in any way that actually counts
The theme ets fucking rules tho, and the emotes etc are AWSOME, but the guild sucks ass in any way that actually counts
Re: Tricksters decomissioned
align check is/was on join only - never did it occur leterDraugor wrote:The problem with tricksters imo is the alignment thingie, its unique aye but lets say you clear the elfcamp once... you're out.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/