New MM encounter near Flotsam (log).

A picture is worth a thousand words. And a log of thousands of words is worthy of being shared. Share your stories and experiences here.
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Ydred
Veteran
Posts: 237
Joined: 29 Nov 2013 02:53

New MM encounter near Flotsam (log).

Post by Ydred » 29 Nov 2013 05:43

Etanukar leaves limping north.
>n
You step out of the forest and onto a dirt road.
On an eroding dirt road through a great forest.
There are two obvious exits: east and northwest.
Etanukar.
Etanukar leaves limping northwest.

It appears the mages have special abilities to move while limping north and northwest.
I tried to follow and see if he could limp in other directions. But I could not find him.
I think he was running from me.
Perhaps they can fly to move or maybe they hover?

But now we know if there is a north or northwest exit, these rascals can escape.

Kiara
Champion
Posts: 611
Joined: 03 May 2013 16:20

Re: New MM encounter near Flotsam (log).

Post by Kiara » 29 Nov 2013 05:46

Well if they can limp in other directions too its totally overpowered. I mean really? There's no way to counter that. There are no limp-res armours in the game. Sure Petros says there will be more resistances... but who knows when that's gonna happen?

I am considering calling off this entire mage hunt thing. There is no way we can fight that.

Berwyn
Veteran
Posts: 202
Joined: 02 Sep 2012 23:56

Re: New MM encounter near Flotsam (log).

Post by Berwyn » 29 Nov 2013 11:16

Kiara don't give up, I'm sure you will find the right tower! (It's not Barad-dur, keep searching).
This limping seems a dangerous thing!
:mrgreen:
Evil to him who evil thinks.

Draugor
Myth
Posts: 1815
Joined: 06 Mar 2012 00:14

Re: New MM encounter near Flotsam (log).

Post by Draugor » 29 Nov 2013 17:34

ydred wrote:Etanukar leaves limping north.
>n
You step out of the forest and onto a dirt road.
On an eroding dirt road through a great forest.
There are two obvious exits: east and northwest.
Etanukar.
Etanukar leaves limping northwest.

It appears the mages have special abilities to move while limping north and northwest.
I tried to follow and see if he could limp in other directions. But I could not find him.
I think he was running from me.
Perhaps they can fly to move or maybe they hover?

But now we know if there is a north or northwest exit, these rascals can escape.

Its cause Etanukar is an old foggey ;) Ya old bastard! :P

User avatar
OgreToyBoy
Champion
Posts: 636
Joined: 05 Mar 2010 11:36

Re: New MM encounter near Flotsam (log).

Post by OgreToyBoy » 29 Nov 2013 18:28

Draugor wrote:
ydred wrote:Etanukar leaves limping north.
>n
You step out of the forest and onto a dirt road.
On an eroding dirt road through a great forest.
There are two obvious exits: east and northwest.
Etanukar.
Etanukar leaves limping northwest.

It appears the mages have special abilities to move while limping north and northwest.
I tried to follow and see if he could limp in other directions. But I could not find him.
I think he was running from me.
Perhaps they can fly to move or maybe they hover?

But now we know if there is a north or northwest exit, these rascals can escape.

Its cause Etanukar is an old foggey ;) Ya old bastard! :P
Gosh you are a quick one *duuuuh*

Draugor
Myth
Posts: 1815
Joined: 06 Mar 2012 00:14

Re: New MM encounter near Flotsam (log).

Post by Draugor » 29 Nov 2013 18:40

OgreToyBoy wrote:
Draugor wrote:
ydred wrote:Etanukar leaves limping north.
>n
You step out of the forest and onto a dirt road.
On an eroding dirt road through a great forest.
There are two obvious exits: east and northwest.
Etanukar.
Etanukar leaves limping northwest.

It appears the mages have special abilities to move while limping north and northwest.
I tried to follow and see if he could limp in other directions. But I could not find him.
I think he was running from me.
Perhaps they can fly to move or maybe they hover?

But now we know if there is a north or northwest exit, these rascals can escape.
Its cause Etanukar is an old foggey ;) Ya old bastard! :P
Gosh you are a quick one *duuuuh*

Shut up! You'r old too! :P

Zar
Hero
Posts: 396
Joined: 21 Feb 2011 19:17

Re: New MM encounter near Flotsam (log).

Post by Zar » 29 Nov 2013 21:52

How can it be that King of Minas Morgul limps?
Wasn't he a Great Warrior and King before ring corrupted him?

How can he limp? What a poor RP!

Syrk
Rising Hero
Posts: 362
Joined: 06 Jul 2011 22:24

Re: New MM encounter near Flotsam (log).

Post by Syrk » 29 Nov 2013 22:43

As a great warrior he took part in many great battles and sustained many injuries. Hence the limping.
What a great rp!

Draugor
Myth
Posts: 1815
Joined: 06 Mar 2012 00:14

Re: New MM encounter near Flotsam (log).

Post by Draugor » 29 Nov 2013 22:44

zar wrote:How can it be that King of Minas Morgul limps?
Wasn't he a Great Warrior and King before ring corrupted him?

How can he limp? What a poor RP!

Well... they are undead, so we can only speculate but I believe parts of his leg might have rotted of and left him in that state? :o

User avatar
gorboth
Site Admin
Posts: 2352
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: New MM encounter near Flotsam (log).

Post by gorboth » 30 Nov 2013 02:14

A limp can be explained a number of ways. Perhaps enough Morgul secrets have gotten out now that it won't be too much for me to reveal that a statcloud is the result of a ritual that has for many years been referred to simply as: The Great Pooping of the Pants.

Try to walk normally with that load. You shall limp.

G.
Mmmmmm ... pie ...

Post Reply
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/