Cmud Slower?

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Cmud Slower?

Post by Windemere » 29 Oct 2014 23:28

So, something weird has been happening to me recently.

When I connect to the webclient everything is slick and smooth. Sadly I don't have all my aliases and triggers in the webclient so I tend to use Cmud instead.

I've been noticing that things are really laggy in cmud compared to the webclient. Anyone know why this might be?


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Re: Cmud Slower?

Post by Bromen » 02 Dec 2014 08:20

Maybe this is why I'm losing a few seconds each tick with the turkey event!



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Re: Cmud Slower?

Post by Boreaulam » 02 Dec 2014 10:22

I think it is because your ISP gives lower bandwidth/priority for telnet port than HTTP. So any web client will be faster

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Re: Cmud Slower?

Post by Snowrose » 02 Dec 2014 14:14

I can see why Cmud might be slower its got a lot of extra stuff included.
zmud doesnt seem to have much/any slowdown. but ive not compared it to web browser.
i dont seem to lose much time unless my actual connection is laggy.

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Re: Cmud Slower?

Post by Cherek » 02 Dec 2014 18:22

Imagine this event in the 90s. Top 50, only people from Sweden.:P

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Re: Cmud Slower?

Post by Icarus » 02 Dec 2014 18:29

Cherek wrote:Imagine this event in the 90s. Top 50, only people from Sweden.:P
Imagine it being in the early 90's, 20 people online, player cap reached...
Flee you fools!

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