Do we have a newbie guide?

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User avatar
Tarax the Terrible
Myth
Posts: 1331
Joined: 09 Mar 2010 20:33
Location: UK

Another newbie chat...

Post by Tarax the Terrible » 29 Apr 2010 11:05

Same things keep popping up.
Cool we have newbies tho.

Sorry too lazy to take the echo out.. hehe
<Newbie> Moshr: hi
> ntell Hi hi

<Newbie> Tarax: Hi hi
> nlist

--- Fellow Helpers:

Eagledead

--- Active Newbies:

Zanzibar Grim Moshr

> who

There are 19 players in the game, of which 7 fit your selection.
Aruman Diri Tarax+ Cotillion
Bale Greywolf*+ \/\/\/\/ Tapakah

Players in the realms who are not known to you:
Eagledead+ Grim Liren Moshr Yanus
Enkil* Grogg Moku*+ Shike Zanzibar
> ntell Saw you selling skunks on the Auction House..?

<Newbie> Tarax: Saw you selling skunks on the Auction House..?
>
<Newbie> Moshr: yeah! earned 2 plats
ntell Well no..
<Newbie> Tarax: Well no..
> ntell heheh 1 plat and 1 plat fees.

<Newbie> Tarax: heheh 1 plat and 1 plat fees.
>
<Newbie> Moshr: yes but i sold 2
ntell Ahh cool.
<Newbie> Tarax: Ahh cool.
>
<Newbie> Moshr: i stil have 6-7 left but it was too time consuming filling it
in
<Newbie> Moshr: and doesnt work very well, cant bunch up and sell 20 in each
stack
ntell the Fees are too much for buying a single herb at a time.
<Newbie> Tarax: the Fees are too much for buying a single herb at a time.
> ntell yeah.

<Newbie> Tarax: yeah.
>
<Newbie> Moshr: but thats just like rest of the game, feels old and
impossibel
ntell Tried selling a qarraba (jar) labelled 20 skunks..
<Newbie> Tarax: Tried selling a qarraba (jar) labelled 20 skunks..
>
<Newbie> Moshr: soon hitting 3 days age, and still lacking 70% of my skills
ntell steep learning curve thats for sure.,
<Newbie> Tarax: steep learning curve thats for sure.,
>
<Newbie> Moshr: took me 9 hours to earn 6 plats
ntell what size are you now?
<Newbie> Tarax: what size are you now?
>
<Newbie> Moshr: so i usually end up giving up on the game after 2-3 hours
<Newbie> Moshr: wanderer
<Newbie> Moshr: yanus and some others took me out looking at them killing
trolls someday
ntell Killing under your own steam is fun tho. I always thought.
<Newbie> Tarax: Killing under your own steam is fun tho. I always thought.
> ntell Doesn't get you big fast but hey

<Newbie> Tarax: Doesn't get you big fast but hey
>
<Newbie> Moshr: so stuck at very violent, can't figure to find / finish
quests
<Newbie> Moshr: game too harsh learning
ntell Yes I agree that getting to very violetn so early sucks, would be better with a brute cap.
<Newbie> Tarax: Yes I agree that getting to very violetn so early sucks, would
be better with a brute cap.
>
<Newbie> Moshr: yet i keep returning, then logoff after 2-3 hours in pure
hatred/frustration
ntell Heh.
<Newbie> Tarax: Heh.
> ntell Well I keep returning and have a great time, even with the frustrations.

<Newbie> Tarax: Well I keep returning and have a great time, even with the
frustrations.
> ntell When you get into guilds build alliances and enemies the roleplay can become very immersive.

<Newbie> Tarax: When you get into guilds build alliances and enemies the
roleplay can become very immersive.
> ntell I also buy herbs of a number of players who fancy themselves as merchants..

<Newbie> Tarax: I also buy herbs of a number of players who fancy themselves as
merchants..
>
<Newbie> Moshr: yes probably
ntell Was hoping you may be another source.
<Newbie> Tarax: Was hoping you may be another source.
>
<Newbie> Moshr: ah, i might be!
ntell Did you join the gardeners craft guild?
<Newbie> Tarax: Did you join the gardeners craft guild?
>
<Newbie> Moshr: aint got too much luck on finding them really, and not sure
which to pick
<Newbie> Moshr: yes i did
<Newbie> Moshr: some1 gave me entrance quest herb
ntell The gardeners not got a library (never been one)
<Newbie> Tarax: The gardeners not got a library (never been one)
> ntell ?

<Newbie> Tarax: ?
>
<Newbie> Moshr: no idea
<Newbie> Moshr: dont think so
ntell Would be good for them to be sharing their knowledge but I guess they are somewhat in competition with one another.
<Newbie> Tarax: Would be good for them to be sharing their knowledge but I
guess they are somewhat in competition with one another.
> ntell Some occupations guilds will have librarys about weapons and armours.

<Newbie> Tarax: Some occupations guilds will have librarys about weapons and
armours.
> ntell Others will have information about herbs and where to find em.

<Newbie> Tarax: Others will have information about herbs and where to find em.
>
<Newbie> Moshr: nice
<Newbie> Moshr: I just wish there were a good wiki about how to solve the
quests :)
ntell Tell me about it!
<Newbie> Tarax: Tell me about it!
> ntell Heheh I am legend and haven't solved half of them..

<Newbie> Tarax: Heheh I am legend and haven't solved half of them..
>
<Newbie> Moshr: nice!
<Newbie> Moshr: hope for me then
<Newbie> Eagledead: Be careful now Moshr,Tarax may talk you into Army of Angmar
in no time at all..
<Newbie> Moshr: think i solved around 30
ntell Hahah was just getting to that... What race are you? Sounds Goblinish.
<Newbie> Tarax: Hahah was just getting to that... What race are you? Sounds
Goblinish.
>
<Newbie> Moshr: just solved one with a wolf here in calia now
ntell Thorn in the paw..
<Newbie> Tarax: Thorn in the paw..
> ntell Yeah managed that one.

<Newbie> Tarax: Yeah managed that one.
>
<Newbie> Moshr: yep
<Newbie> Eagledead: Still human Moshr?
<Newbie> Moshr: can you change that ?
ntell Your race?
<Newbie> Tarax: Your race?
>
<Newbie> Moshr: yes
ntell Yes but you loose skills.
<Newbie> Tarax: Yes but you loose skills.
>
<Newbie> Moshr: lol no thx
<Newbie> Moshr: took me long enough building skills to this height
ntell Have to die also. I can help with that ;)
<Newbie> Tarax: Have to die also. I can help with that ;)
>
<Newbie> Eagledead: 'lol'
<Newbie> Moshr: i bet you can
ntell Actually human is a better choice at the early stages..
<Newbie> Tarax: Actually human is a better choice at the early stages..
>
<Newbie> Moshr: i run fast tho
<Newbie> Moshr: only been PK'ed once so far
<Newbie> Eagledead: Hey,You started..
ntell gives you access to more areas which are prejudice against goblins..
<Newbie> Tarax: gives you access to more areas which are prejudice against
goblins..
>
<Newbie> Moshr: he couldve told me he was a player!
ntel Pkilled already?
What?
> ntell Pkilled already?

<Newbie> Tarax: Pkilled already?
> ntel rofl

What?
> ntell lol

<Newbie> Tarax: lol
>
<Newbie> Moshr: yeah, i attacked a dwarf
<Newbie> Eagledead: Of course,but maybe he found it more fun to play with you..
:-)
<Newbie> Moshr: and he kindof followed me when i was getting beat up
ntell Eagledead is a dwarf...
<Newbie> Tarax: Eagledead is a dwarf...
> ntell suspicious..

<Newbie> Tarax: suspicious..
>
<Newbie> Moshr: can't remember if it was him
<Newbie> Moshr: might have been!
ntell Heheh
<Newbie> Eagledead: Naa,I am not allowed to kill small ones.
<Newbie> Tarax: Heheh
>
<Newbie> Eagledead: 'lol'
ntell You on the forum Moshr?
<Newbie> Tarax: You on the forum Moshr?
>
<Newbie> Moshr: no
<Newbie> Eagledead: Where are you now Moshr.
ntell Check it out and air your thoughts and suggestions..
<Newbie> Tarax: Check it out and air your thoughts and suggestions..
>
<Newbie> Moshr: oh you mean homepage
<Newbie> Moshr: at work eagle
<Newbie> Eagledead: I meant in the realms.
ntell One cool thing about here is how well the wizzies respond to our suggestions.
<Newbie> Tarax: One cool thing about here is how well the wizzies respond to
our suggestions.
> ntell phpbb

<Newbie> Tarax: phpbb
>
<Newbie> Moshr: i'm in calia, trying to align my document with my current
position
<Newbie> Moshr: so i can find start of next quest
<Newbie> Moshr: but can't get it to work
ntell If you suggest help with the quests etc someone may listen..
<Newbie> Tarax: If you suggest help with the quests etc someone may listen..
> ntell hope to see ya there.

<Newbie> Tarax: hope to see ya there.
>
<Newbie> Moshr: ok
<Newbie> Moshr: i'd suggest game got easier for smaller ones
<Newbie> Moshr: e.g. takes me 3 hours to gather 2 plats
<Newbie> Moshr: then need 4 plats to fill my stomach
<Newbie> Moshr: just seems unfair
ntell Well knowledge is everything..
<Newbie> Tarax: Well knowledge is everything..
> ntell Or power should i say..

<Newbie> Tarax: Or power should i say..
> ntell If you knew to kill watching orcs in shire you would make better cash.

<Newbie> Tarax: If you knew to kill watching orcs in shire you would make
better cash.
>
<Newbie> Moshr: can i handle them ?
ntell if you knew to go to gont and pick apples from the tree you could feed yourself for free.
<Newbie> Tarax: if you knew to go to gont and pick apples from the tree you
could feed yourself for free.
>
<Newbie> Moshr: oooh i did know that!
<Newbie> Moshr: but i had 1400 apples on me
<Newbie> Moshr: and was collapsing
ntell Yeah you can handle the small orc scouts.
<Newbie> Tarax: Yeah you can handle the small orc scouts.
>
<Newbie> Eagledead: 'lol'
<Newbie> Moshr: and now the apples are gone again
ntell there is a maps..
<Newbie> Tarax: there is a maps..
>
<Newbie> Yanus: 1400 apples? *whistle*
<Newbie> Moshr: armageddons etc
ntell If only you could make cider from them!
<Newbie> Tarax: If only you could make cider from them!
> ntell maps here http://www.thecrossbearercorporation.co ... enesismaps

<Newbie> Tarax: maps here http://www.thecrossbearercorporation.co ... enesismaps
>
<Newbie> Moshr: yeah got that one
ntell the one you want is ME-NW
<Newbie> Tarax: the one you want is ME-NW
> ntell the watching orc camp is the one beside the legend Frogmorton/Withfurrows.

<Newbie> Tarax: the watching orc camp is the one beside the legend
Frogmorton/Withfurrows.
> ntell stay clear of the other camp to the west.

<Newbie> Tarax: stay clear of the other camp to the west.
> ntell there is also honeycomb you can cut from trees near the big orc camp in sparkle.

<Newbie> Tarax: there is also honeycomb you can cut from trees near the big orc
camp in sparkle.
>
<Newbie> Eagledead: It should say small watching orc,if not run.
<Newbie> Moshr: ok
ntell Think you can sell the honey-combs
<Newbie> Tarax: Think you can sell the honey-combs
> ntell need a knide and climb up the trees.

<Newbie> Tarax: need a knide and climb up the trees.
> ntell knife

<Newbie> Tarax: knife

ntell Good luck.. If you about again and interested about the herb dealing contact me..

Heheh, sounded like he had an old quest doc.
Think about everyone had this. Someone sent me one when they met Tarax. Even though he didn't ask or need it. hehe
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)

Knuffel
Wanderer
Posts: 56
Joined: 04 Mar 2010 23:05

Re: Another newbie chat...

Post by Knuffel » 01 May 2010 20:36

Tarax the Terrible wrote:
Players in the realms who are not known to you:
Eagledead+ Grim Liren Moshr Yanus
Enkil* Grogg Moku*+ Shike Zanzibar
What skill is it to see the ones not know to you ?

K.

PS. Can someone send me the doc Tarax is talking about as I for sure don't have it :mrgreen:

User avatar
Trutblemma
Adventurer
Posts: 94
Joined: 04 Mar 2010 13:41
Location: Not where I want to be

Re: Another newbie chat...

Post by Trutblemma » 01 May 2010 20:51

knuffel wrote:
Tarax the Terrible wrote:
Players in the realms who are not known to you:
Eagledead+ Grim Liren Moshr Yanus
Enkil* Grogg Moku*+ Shike Zanzibar
What skill is it to see the ones not know to you ?

K.

PS. Can someone send me the doc Tarax is talking about as I for sure don't have it :mrgreen:
<options showunmet>
...something like that should do it
//Emma's overseer

Knuffel
Wanderer
Posts: 56
Joined: 04 Mar 2010 23:05

Re: Another newbie chat...

Post by Knuffel » 01 May 2010 21:05

Trutblemma wrote:<options showunmet>
...something like that should do it
Thanks a bunch !!!

Indeed ...
> options
showunmet <on/off> - Show the names of players you have not yet met when displaying the "who" list.
> options showunmet on

User avatar
Tarax the Terrible
Myth
Posts: 1331
Joined: 09 Mar 2010 20:33
Location: UK

Re: Do we have a newbie guide?

Post by Tarax the Terrible » 03 May 2010 13:52

hehe should have messed with his head a bit..
That and "table inventory" where new to me after my previous break in playing.
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)

User avatar
Earth
Great Adventurer
Posts: 159
Joined: 04 Mar 2010 16:40
Location: Southern California, USA

Re: Do we have a newbie guide?

Post by Earth » 03 May 2010 18:05

Tarax the Terrible wrote:hehe should have messed with his head a bit..
That and "table inventory" where new to me after my previous break in playing.
Heh...after years of playing I just rediscovered the "nick" command, so we should give the guy a break. :)

User avatar
Tarax the Terrible
Myth
Posts: 1331
Joined: 09 Mar 2010 20:33
Location: UK

Re: Do we have a newbie guide?

Post by Tarax the Terrible » 04 May 2010 16:18

<stats reset>

Was another new relatively one to me..
I have no idea what nick is or does. :oops:
Sounds like slang for steal.. heh
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)

User avatar
Earth
Great Adventurer
Posts: 159
Joined: 04 Mar 2010 16:40
Location: Southern California, USA

Re: Do we have a newbie guide?

Post by Earth » 04 May 2010 16:30

[quote="Tarax the TerribleI have no idea what nick is or does. :oops:
Sounds like slang for steal.. heh[/quote]

Nick is like alias, but it is used with things instead of actions.

Code: Select all

nick bb black broadsword
wield bb

nick f1 first corpse
nick f2 second corpse
nick f3 third corpse

get all from f1
get all from f2
get all from f3
Of course, you can unnick to remove...

User avatar
Tarax the Terrible
Myth
Posts: 1331
Joined: 09 Mar 2010 20:33
Location: UK

Re: Do we have a newbie guide?

Post by Tarax the Terrible » 05 May 2010 10:01

Cool thanks.
Don't think that command is mentioned in the quick typer help sign for newbies...

Alias, Do and Nick nice.
If I didn't have a client would be very useful.
But I do so will file it in this in the excess information part of the brain. :)
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)

User avatar
Tarax the Terrible
Myth
Posts: 1331
Joined: 09 Mar 2010 20:33
Location: UK

Ohhhh never noticed this..

Post by Tarax the Terrible » 05 May 2010 10:32

I guess this got updated at the same time as the tutorial...
Nice stuff.

The "Guest" account is away tho.
Connected to host 82.80.226.92

Code: Select all

                                                                  |--__
                                                                  |
                                                                  X
                                                         |-___   / \       |-_
     _____   ___   __    _  ___   ____   _   ____        |      =====      |
    /  ___} {  _} {  \  { }{  _} / ___\ { } / ___\       X      | .:|      X
    | { __  | |_  | , \ | || |_ { {___  | |{ {___       / \     | O |     / \
    | | \ \ |  _} | |\ \| ||  _} \___ \ | | \___ \     /====   |:  . |   =====
    | {__} \| |__ | | \ ' || |__ /}__} }| | /}__} }    |.: |__| .   : |__|: .|
    {______/{____}{_}  \__}{____}\____/ {_} \____/     |  :|. :  ...   : |.  |
                                                __  __W| .    .  ||| .      :|
                   The original LPmud        -- __  W WWWW______"""______WWWWW
                                         -  -     ___  ---    ___-    ____--_
You can give your name or 'gameinfo' below. 'gameinfo' is especially useful for
beginners and recommended reading for all interested.

Webpage: http://www.genesismud.org

Gamedriver version: CD.06.02 Mar 26 2010 22:48:12
Mudlib version : CD.01.01 Aug 27 2009 22:49:22 - Update 455

Please enter your name: gameinfo

Type 'quit' to leave the gameinfo mode.



Main gameinfo menu.
~~~~~~~~~~~~~~~~~~~~
Section 1. The MUD concept.
2. History.
3. Getting started.
4. How to get around in the game.
5. What to strive for. The main goal.

Section 6. Updates on Genesis 3.0
7. The hierarchy of Genesis.
8. Pilgrims.

If you are running a frontend of some kind then you might have problems
with this service. If so, try using telnet to milou instead.

Entering 0 will always return you to this menu.
Entering 'quit' will terminate gameinfo mode.

Give section: 1


1. THE MUD CONCEPT.

A mud game can take many forms. However, common between all muds' is
the fact that many people are able to interact within the game at the
same time. MUD is the acronym for Multi User Dungeon. As the name
implies, the first muds was set in a fantasy environment. Even though
many still are, it is far from the only environment possible. What kind
of world you play in is entirely up to the administrators of the game
to decide. It can be anything from a science fiction universe in the
far future to a medieval world with castles and dungeons. This particular
world, Genesis, is set in a medieval fantasy environment.

You play the role of an adventurer. As you explore the world you will
meet other adventurers who might be friendly (or unfriendly) to you.
It will be up to you to choose your friends and enemies. As you treat
others, they are likely to treat you. Some creatures may prove hard to
deal with and some might be willing to trade. A few will flee as you
approach while others will stay and fight. As you gain experience as an
adventurer you will get better at the skills that you choose to practise.
Whether that is to wield powerful magic or lethal swords is again your
choice. Maybe you wish to do both...

Entering 0 will take you to the main menu. Enter 2 for the next section.

Give section: 2


2. HISTORY.

Earlier there were many different kinds of mud versions. The old mud
games have made way for newer versions with new features but the idea
is still the same. You roamed the world looking for treasures to find
and monsters to slay. When you gained experience you advanced in level
until you finally made it to Wizard level where you were immortal.
Unfortunately the old muds had a major fault. You were not able to
affect the world in any major ways. Some muds allowed you to add
descriptions but designing new adventures and to expand the world
was restricted to the administrator.

Then there was new light. A guy named Lars Pensj| designed a new
version of mud and called it LPmud. It was early spring 1990.
Every item and object was now defined by a piece of C code. If you
wished to make a change, that specific code were edited. Players
who finally reached the desired wizard level was given the ability
to code and make changes. Suddenly the game began to grow. Wizards
designed their own castles and filled the dungeons with monsters,
quests and treasures.

A new world was created. The first of its kind. Genesis.

After a while some things were made quite clear. Not everyone is an
ideal designer. Some wizards created enormous treasure hoards guarded
by a whimpy monster just to attract the players to HIS castle. Others
were making vast empty areas which wasn't very much fun to play in.
Again something had to be done...
The light above the inventors head grew brighter and some new rules
were adapted. The wizards now had to join in domains supported by a
domain lord. Each domain were to work towards a specific goal and the
lord was responsible to the Gods if the wizards showed bad judgement.
With the Gods overseeing their followers work, things got more
organized and Genesis was cleaned up.

In the summer of '91 we were about to make a new great change of
the game. Things that we had learned to be bad were removed or
improved. Features that had been missed were added. The changes was
so profound that it again became a new LPmud version. People were
coding like crazy during the summer and made good progress.
Today we have the game running a beta version 3.0 and things
are beginning to take the form we wanted. The future is so bright...

However, a large number of other LPmud games (other worlds) has popped
up here and there. The earlier LPmud versions has been exported to
sites near and far. The game has grown to be quite popular and we are
proud to be able to say that Genesis is the original.

Entering 0 will take you to the main menu. Enter 3 for the next section.

Give section: 3


3. GETTING STARTED.

Since you have gotten this far I assume you know how to connect to
Genesis. What you need to do in order to be able to play the game is
to create a player character. Your adventurer.

[name]
First you get a question where you are asked to type your name.
(That was where you typed 'gameinfo' to get this stupid text...)
Be advised that the name you enter there is the name of your
adventurer in the game. The name you choose is for you to keep
all through the game and it can not be changed.

[password]
When you have chosen a name you will be asked to enter a password.
This password is for you to know and none to find out. It prevents
others from playing your character and thus imposing as you.
The password has to be at least 6 characters long and will not be
echoed on your screen as you type it. You will have to confirm it
by typing it a second time.

[E-mail address]
Now you will be asked to enter your E-mail address if you have one.
It enables us to get in contact with you if the need should arise.
If you don't have one, just enter 'none'. This can be changed later.

You will now be created as a pure newbie soul. A ghost.
When you enter the game your first task will be to find yourself a
body. A body will dramaticaly improve your chances of success in this
game. When you find one, you might wish to examine it and compare it
to other bodies lying around. One might be a female gnome, another might
be a male Human. One may be strong while another might be weak etc.
This is for you to find out before you slip into your new body.

Bodies found can be of six different races. Human, Elf, Dwarf, Hobbit,
Goblin or Gnome. Otherwise they might look rather alike. It is up to
you to determine their looks and features. You will have to decide what
kind of life you wish to live and choose your needed skills acordingly.
When you finaly have molded your body to your likeing, you will descend
through space and enter the world of Genesis.

Entering 0 will take you to the main menu. Enter 4 for the next section.

Give section: 4


4. HOW TO GET AROUND IN THE GAME.

When you enter the world, things might seem strange to you at first
sight. However, there are a lot of different commands intended to
make things easier for you. Here is a short list of some useful ones.

[north east west south up down] [n e w s u d]
These are the six basic directions for you to move in.
If you wish to go north, type "north" or "n" to move that way.

[look] [look at] [examine]
By typing "look" you look around in your present location.
If you "look at apple" you will take a closer look at the apple
and resieve a longer description if that item. "examine" or "exa"
will perform the same way. This is a very useful command!

[get] [drop] [get all] [drop all]
These commands allows you to pick up things that you find. You can
of course drop the things you carry along with you as well.
Typing "get all red ones" will get you all red items lying around.

[inventory]
Allows you to see what you are carrying. If you carry a bag, you will
have to type "look in bag" to see what is in it.

[say] [shout]
This is very very useful if you wish to talk to someone. Just type
"say Hello, who are you?" when there is someone to talk to. If you
shout you will be heard in the next room as well but not further away.

[commune all] [commune <wizard_name>]
This is for emergencies only! If you really need to contact a wizard
or Keeper of the game, this is how you do it. The keepers are busy
deities so don't bother them for nothing if you wish to keep your head.
"commune all I want more money!" will send your wish to ALL wizards
in the game but if your wish is for more money you might just find
yourself in the midst of a thunderstorm all of a sudden.
"commune Fatty I hear you make wonderful donuts. Could you possibly
help me out?" would have a higher chanse of success since Fatty loves
donuts and is the only one to be interupted by your message.

[wield] [kill]
This might be useful if you are attacked... Assume you are about
to be eaten by a lion and can't run away. Well, you can fight by
wielding a weapon ("wield sword") and kill the lion ("kill lion").
But then, the lion might kill you anyway.

[wear] [remove]
If you have some sort of armor and wish to use it, you will have
to wear it first. If you wish to change armor you must remove
your old one. (remove leather armor) (wear platemail)

[introduce]
When you meet someone in the game you do not instinctively know
their name. Naturally you have to introduce yourself and your
fellow companions to the new person. Example: Gubgub the gnome
and Bergabur the dwarf meet a tall handsome human wizard.
Gubgub bows to the wizard and introduces himself. (introduce myself)
He then introduces Bergabur to the wizard. (introduce Bergabur)
The human wizard bows to them and introduces himself as
Lord Styles - Ruler of Liwitch Island, male human (devious).

Entering 0 will take you to the main menu. Enter 5 for the next section.

Give section: 5


5. WHAT TO STRIVE FOR. THE ULTIMATE GOAL.

Well, basically this is a game so the main goal should be to have fun.
In reality there are as many definitions of 'having fun' as there are
people to ask. Some like to explore and kill monsters. Some like to
solve quests and riddles. Others prefer to just meet people and talk
while some crave for power and domination. However, there are always
people who enjoy making life miserable for others... If one of the
big guys steal your stuff or just keep on harassing you, round up a
couple of friends and give him a good beating. It is generally very
easy to create a player and then only use it to be mean. If we find
this to be common we will reject connections from that site or machine.
We don't pretend that Genesis is a democracy and given a reason the
administrators of the game will surely use their divine intervention.

What generally is considered a major goal is to reach wizardhood.
To become a wizard is not an easy task but perhaps one of the finest
endings of ones mortal life. As a wizard you will become immortal.
You will be granted power over life and death. Over the land and the
oceans. You will be able to create new realms and fill them with
creatures of your own and before to long you will have mortals who
come to visit. Some will stay and explore your dungeons and some
will try to lift a few jewels from your treasury.

Since a wizard is immortal it isn't really fair to harass players anymore.
In fact we have made rules against such actions. As a wizard you are to
set an example of good judgement and decent behavior when associating
with mortals. As a wizard you are one of the most powerful beings in
the game. Never forget what you are and never abuse your power.

Life as a mortal can be hard and tedious. There will be times when
you wonder why you ever got involved in this stupid game. The answer
is easy. It is fun. You meet a lot of people from all over the real
world inside this virtual world. The fact that real live persons play
some of the creatures you meet on your journeys in Genesis, just makes
it so very much more interesting. Whatever your definition of fun is,
go for it. That is your main goal.

Enter 0 to get back to the main menu.

Give section: 6


6. UPDATES ON GENESIS 3.0. SPECIAL INFORMATION.

The game is now open for everyone. However, we're still in a testphase
so please expect things to be chaotic for a while yet. If you choose
to play despite the current confusing status, please be generous with
bug reports so that we can get things in order as soon as possible.
Remember the [bug] [typo] [idea] and [praise] commands.

Enter 0 to get back to the main menu.

Give section: 7


7. THE HIERARCHY OF GENESIS.

Code: Select all

    At the top of the pyramid are                  Keepers
    the Keepers.                                     /|\
                                                    / | \
    To help them they have                       Archwizards
    the Archwizards.                              /   |   \
                                                 /    |    \
    Each lord is responsible                 Lord    Lord   Lord
    for a number of wizards.                 /        |         \
                                        -----      -------      --- 
                                        | | |      | | | |      | | 
    Each wizard work in                 W W W      W W W W      W W
    a domain. (A realm)                 | | |      | | | |      | | 
                                      [domain]    [domain]    [domain]
    Some are apprentice                             
    wizards until they            A   A   A   A   A   A   A   A   A   A   A
    find a domain to join.
                                m m m m m m m m m m m m m m m m m m m m m m m
    Mortals are the source     m m m m m m m m m m m m m m m m m m m m m m m m
    of the deities powers.    m m m m m m m m m m m m m m m m m m m m m m m m m
    Without mortals there
    would be no game.
Finally there is the Mages and Pilgrims. Mages are Lords without domains.
A mage is usually a very competent and experienced maker of things in the
world. The Pilgrim is described in a special chapter.


Enter 0 to get back to the main menu or 8 to read about Pilgrims.

Give section: 8


8. PILGRIMS

You might come across pilgrims as you wander in the world of Genesis.
Pilgrims are people who has been specially invited to Genesis as visitors.
They are wizards, but does not contribute to the game by adding to the
world code like ordinary wizards.

Usually they are people who have contributed to Genesis by writing game-
driver applications or LPC-code that makes up the basics of the game in
some way.

Applications for Pilgrim status can be made to the Keepers of Genesis,
but please don't bother unless you know that you are part of the above
cathegory. Usually the people involved haven't even made a formal
application; they have been invited. Having successfully performed the
commands "ftp", "uncompress", "tar" and "make" (i.e. being Keeper of
some other mud) is not a sufficient reason for becoming a Pilgrim here.

Enter 0 to get back to the main menu.
http://genesisquests.pbworks.com/
Join up and help each other with Quests :)

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