gorboth wrote:I would like to see SS Kenders be able to steal out of closed containers. No pathetic backpack or such would stop a true Kender. There are ways to be feared beyond power and strength.
G.
Let's try to avoid adding more gamebreaking stuff, shall we?
The way stealing works today is kind of broken. You can steal the entire heap of a
gameobject with a push of a button. Not only is it totally unrealistic, but it's also lame
and very gamebreaking.
If you allow a guild to remove whole stacks of a single component, or even worse, all
stacks, that push of a button completely shuts down some guilds in being both
playable and functional.
Example: I collect 1000 potions of a certain type in order to play the game. It will
take me perhaps a week. Some player arrives, push a button and removes that stack from
my closed and protected container. Now I can no longer play the game. I spent perhaps a
week collecting game components in order to play the game, and suddenly, I realize I can't
play the game anymore. Why am I playing this game again?
I'm pretty sure you can find better gamemechanics that doesn't totally annihilate the
gameplay for others with the push of a button. In fact, we should _strive_ to avoid such
mistakes for a better dynamic game, and not adding more.
Hope it makes sense.
Might and Glory flaming for changing dawn, ancient power revealed of an iron crown, clear and cold and shining so far and bright, crush the world in one clash of your binding light.
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!