Post any and all ideas you feel like sharing.
Then later can have a poll and see what the popular ones are.
Here are some random ones
- Title popper - A separate brute for guild exp, your existing guildstat in a guild would be all that effects how much of ur combat exp gets evaporated when adding exp to guild stat
- Remembered list nostalga proof - A buff room or some way to archive people on your remembered list so you dont have to forget old friends and enemies to remember new ones
- United we stand - Have more common reasons for big teams to be running around, global war or defend sparkle or wiz day or..?
- Quest exp cap reachable - Do away with the notion that a only limited portion of the playerbase deserves to able to reach the cap, such ideas are similar to why a cap was required at all
- Alternatives to traditional solo questing - Even if cap for normal players was set below the legacy cap there might be a lot of interest in exploring new ways for teams to earn qexp, as lonely solo quests can be a turn off
- Tools for Player economy - Expand auction house to include herbs, gems, potions whatever. Set up a way for players to offer contracts on it or something similar, eg Item transactions
I want a flaming black broadsword will pay 500 plats for saving, 280 for non saving
or (Multi sellers allowed) I want 1000 attanar 10 gold each
Agreed player services
I will pay 500 platnium for detailed solution to quest x heheh
I will pay 2000 silver for help killing Deep Dragon
Offered! 2 elves can't tell if they are male or female - thirty minutes with them in Sybarus baths, do whatever you like!! 17 copper coins plus entry fee.