Magic Map Additions
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Magic Map Additions
I love the magic map. as someone new to MUDs/gaming in general, and as a map enthusiast, it makes the game very accessible.
thanks so much to everyone who created it, contributed to it, and continues to expand/improve it!
thanks so much to everyone who created it, contributed to it, and continues to expand/improve it!
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- Wizard
- Posts: 107
- Joined: 17 Aug 2016 05:11
Re: Magic Map Additions
The eastern half of Icewall has been added to the magic map! I believe this now covers every room in Icewall.
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- Wizard
- Posts: 107
- Joined: 17 Aug 2016 05:11
Re: Magic Map Additions
The Council of Lords, the City Council, the Fire Brigade, the Barracks, and the Citadel have been added to the magic map of Kabal! Please note that the Citadel looks like it has an exit to the south that doesn't go anywhere, but actually the exit to the west is broken and south takes you west. Messed up but it works.
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- Wizard
- Posts: 107
- Joined: 17 Aug 2016 05:11
Re: Magic Map Additions
Thank you for the kind words Raelle.Raelle wrote:I love the magic map. as someone new to MUDs/gaming in general, and as a map enthusiast, it makes the game very accessible.
thanks so much to everyone who created it, contributed to it, and continues to expand/improve it!
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- Wizard
- Posts: 107
- Joined: 17 Aug 2016 05:11
Re: Magic Map Additions
The Prestigious Knights' Club, the Kabal sewer, and the Xak Tsaroth crypt have been added to the magic map!
Re: Magic Map Additions
Perrigrine, you're amazing. These additions make game play so much more pleasant. Thank you!
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- Wizard
- Posts: 107
- Joined: 17 Aug 2016 05:11
Re: Magic Map Additions
Thank you for your kind words Tindell.Tindell wrote:Perrigrine, you're amazing. These additions make game play so much more pleasant. Thank you!
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- Wizard
- Posts: 107
- Joined: 17 Aug 2016 05:11
Re: Magic Map Additions
The entirety of the Kalad Wastes has been added to the magic map! Okay, except for one tiny area that is being looked at by another wizard for bad exits. Other than that the caravan route, the giant and ogre areas, the oasis, the Belledin camp, the Great Salt Flat, the sand dunes, etc. have all been added to the magic map. 363 newly mapped rooms for your travelling pleasure!
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- Adept
- Posts: 145
- Joined: 18 May 2017 16:22
- Location: Sipping on some joe in the necro lounge
Re: Magic Map Additions
OHHHHHHHH!!!
I was going to submit the Kalad Wastes just yesterday. Thanks!
I was going to submit the Kalad Wastes just yesterday. Thanks!
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- Wizard
- Posts: 107
- Joined: 17 Aug 2016 05:11
Re: Magic Map Additions
The Pelennor Fields have been added to the magic map of Middle Earth! You can now get into Minas Tirith without a blank spot! The hill troll area in southern Anorien has also been added to the magic map of Middle Earth!
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/