Magic Map Additions

A place for Genesis Wizards to share their latest projects and updates.
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Raelle
Great Adventurer
Posts: 166
Joined: 18 Jul 2017 19:31

Re: Magic Map Additions

Post by Raelle » 15 Sep 2017 17:37

I love the magic map. as someone new to MUDs/gaming in general, and as a map enthusiast, it makes the game very accessible.

thanks so much to everyone who created it, contributed to it, and continues to expand/improve it!

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Magic Map Additions

Post by Perrigrine » 16 Sep 2017 07:50

The eastern half of Icewall has been added to the magic map! I believe this now covers every room in Icewall.

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Magic Map Additions

Post by Perrigrine » 17 Sep 2017 21:01

The Council of Lords, the City Council, the Fire Brigade, the Barracks, and the Citadel have been added to the magic map of Kabal! Please note that the Citadel looks like it has an exit to the south that doesn't go anywhere, but actually the exit to the west is broken and south takes you west. Messed up but it works.

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Magic Map Additions

Post by Perrigrine » 18 Sep 2017 19:04

Raelle wrote:I love the magic map. as someone new to MUDs/gaming in general, and as a map enthusiast, it makes the game very accessible.

thanks so much to everyone who created it, contributed to it, and continues to expand/improve it!
Thank you for the kind words Raelle.

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Magic Map Additions

Post by Perrigrine » 20 Sep 2017 06:45

The Prestigious Knights' Club, the Kabal sewer, and the Xak Tsaroth crypt have been added to the magic map!

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Tindell
Apprentice
Posts: 26
Joined: 15 Aug 2017 06:01

Re: Magic Map Additions

Post by Tindell » 20 Sep 2017 07:25

Perrigrine, you're amazing. These additions make game play so much more pleasant. Thank you!

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Magic Map Additions

Post by Perrigrine » 20 Sep 2017 20:31

Tindell wrote:Perrigrine, you're amazing. These additions make game play so much more pleasant. Thank you!
Thank you for your kind words Tindell.

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Magic Map Additions

Post by Perrigrine » 21 Sep 2017 02:39

The entirety of the Kalad Wastes has been added to the magic map! Okay, except for one tiny area that is being looked at by another wizard for bad exits. Other than that the caravan route, the giant and ogre areas, the oasis, the Belledin camp, the Great Salt Flat, the sand dunes, etc. have all been added to the magic map. 363 newly mapped rooms for your travelling pleasure!

Sibbedidenn
Adept
Posts: 145
Joined: 18 May 2017 16:22
Location: Sipping on some joe in the necro lounge

Re: Magic Map Additions

Post by Sibbedidenn » 21 Sep 2017 07:43

OHHHHHHHH!!!

I was going to submit the Kalad Wastes just yesterday. Thanks!

Perrigrine
Wizard
Posts: 107
Joined: 17 Aug 2016 05:11

Re: Magic Map Additions

Post by Perrigrine » 29 Sep 2017 07:05

The Pelennor Fields have been added to the magic map of Middle Earth! You can now get into Minas Tirith without a blank spot! The hill troll area in southern Anorien has also been added to the magic map of Middle Earth!

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