It would be nice to turn that on and off in the options menu, would be an easy thing to fix too, I bet.
Speaking of chatbox, is anyone aware of any guild- or racial-speak that gets captured in the chatbox? Krynnish languages are broken that way (dragonarmies-speak, knight-speak, etc) and it would be easier for our wizards to fix the issue if they had an example of working code (as I've been told).
Only include player speech in communication window?
Moderator: Eowul
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Only include player speech in communication window?
I just ruin this alias every time I log on
Code: Select all
mud.Process.outgoing_gmcp("core.options",{"npc_comms":"off"});
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/