View unanswered posts | View active topics It is currently 20 Feb 2018 05:28

Forum rules

- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.

Reply to topic  [ 3 posts ] 
Combat speed 
Author Message

Joined: 04 Jun 2010 23:37
Posts: 127
What do you think about adding a new feature in the 'vitals' menu, namely combat speed? At the moment checking your level of 'haste' is nearly impossible (there are indirect ways, but I don't want to reveal them here), especially when you have several items which stack. You also can't tell when you reach the 'cap'. A message saying so would be nice.

You can check how much obliviated you are, or how exhausted, thirsty, etc. I think it would be nice to check how quickly you fight in battle. Afterall, it's something you can feel and distinguish when you fight slower/faster. Just like you can feel how much intoxicated you are, tired, etc.

08 Feb 2018 14:19
User avatar

Joined: 22 Sep 2014 13:15
Posts: 332
Gorboth's drafted something along those lines. It just needs to be added to mudlib.

08 Feb 2018 23:28

Joined: 06 Jul 2011 22:24
Posts: 289
Any other enhancements/addons to gmcp that that are approved/drafted/planned?

09 Feb 2018 01:06
Display posts from previous:  Sort by  
Reply to topic   [ 3 posts ] 

Who is online

Users browsing this forum: No registered users and 1 guest

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.