Suggestion of additional rules to Player Killing
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Suggestion of additional rules to Player Killing
I would like to suggest some additional lines to the Player Killing rule.
From time to time, old players have got bored of Genesis and decided to
go on killing sprees on random players of Genesis.
Instead of taking a break with their characters they kill 5,10,20 innocent
mortals without any reason.
These actions will spread like waves on water and lower the average playerbase
activity.
For a more peaceful future and World of Genesis,
Wolvie
From time to time, old players have got bored of Genesis and decided to
go on killing sprees on random players of Genesis.
Instead of taking a break with their characters they kill 5,10,20 innocent
mortals without any reason.
These actions will spread like waves on water and lower the average playerbase
activity.
For a more peaceful future and World of Genesis,
Wolvie
Re: Suggestion of additional rules to Player Killing
The "reason" is quite often "I wanna depopulate the game/guild" And agreed, there should be a rule against this especially considering how insane the size differences are.
Re: Suggestion of additional rules to Player Killing
So, any suggestions?
Might and Glory flaming for changing dawn, ancient power revealed of an iron crown, clear and cold and shining so far and bright, crush the world in one clash of your binding light.
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
Re: Suggestion of additional rules to Player Killing
Code: Select all
Player Killing and Griefing:
Player killing is allowed in Genesis as long as it does not become abusive.
Abusive player-killing is primarily defined as without being provoked
killing very small players that cannot defend themselves, or targeting a
specific player for repeat killings without provocation. Recognize that
other scenarios may arise where player-killing becomes abusive. Malicious or
excessive griefing behaviors such as message-spamming and intentional quest
disruption are also strongly discouraged.
Re: Suggestion of additional rules to Player Killing
THe issue is actually when they go on a rampage to destroy everyone, not just a bunch of champs and legends Last time someone did this everyone died, no matter level, wich is kinda stupidRincon wrote:According to the above, pkilling is allowed. So, if this uber myth decides to kill a few random champions/legends, then I think that he's allowed to (and he doesn't need a reason too!). Ofcourse it would suck for those who get pkilled, but hey... you never know when you're gonna get hit by a bus... or an ogre for that matterCode: Select all
Player Killing and Griefing: Player killing is allowed in Genesis as long as it does not become abusive. Abusive player-killing is primarily defined as without being provoked killing very small players that cannot defend themselves, or targeting a specific player for repeat killings without provocation. Recognize that other scenarios may arise where player-killing becomes abusive. Malicious or excessive griefing behaviors such as message-spamming and intentional quest disruption are also strongly discouraged.
Re: Suggestion of additional rules to Player Killing
How about removing the loss of experience in PvP death and replace it with a loss of a skill or skills?
Re: Suggestion of additional rules to Player Killing
When and who were involved in this happening?Draugor wrote:THe issue is actually when they go on a rampage to destroy everyone, not just a bunch of champs and legends Last time someone did this everyone died, no matter level, wich is kinda stupidRincon wrote:According to the above, pkilling is allowed. So, if this uber myth decides to kill a few random champions/legends, then I think that he's allowed to (and he doesn't need a reason too!). Ofcourse it would suck for those who get pkilled, but hey... you never know when you're gonna get hit by a bus... or an ogre for that matterCode: Select all
Player Killing and Griefing: Player killing is allowed in Genesis as long as it does not become abusive. Abusive player-killing is primarily defined as without being provoked killing very small players that cannot defend themselves, or targeting a specific player for repeat killings without provocation. Recognize that other scenarios may arise where player-killing becomes abusive. Malicious or excessive griefing behaviors such as message-spamming and intentional quest disruption are also strongly discouraged.
Re: Suggestion of additional rules to Player Killing
THis would be when Morr and Fluffy went on a rampage Its been... what? 1? 2? Years now since? Due to their size, not many could really do either jack or shit about it.Mim wrote:
When and who were involved in this happening?
For instances as such I believe a regulation would be needed
Re: Suggestion of additional rules to Player Killing
But they killed people in wars, which is not the same as random kills.
Might and Glory flaming for changing dawn, ancient power revealed of an iron crown, clear and cold and shining so far and bright, crush the world in one clash of your binding light.
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
Re: Suggestion of additional rules to Player Killing
The solution would be simple (IMHO :p ):
The rules don't apply in Angmar, Minas Morgul and Mordor. Maybe even not in Umbar.
Rest of the world: no killing (newbies).
Fair enuff?
b.
The rules don't apply in Angmar, Minas Morgul and Mordor. Maybe even not in Umbar.
Rest of the world: no killing (newbies).
Fair enuff?
b.
Evil to him who evil thinks.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/