Trollshaws

Discuss general game topics or anything else that doesn't fit in the other forums
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Darken Rahl
Apprentice
Posts: 26
Joined: 26 Oct 2017 11:42

Re: Trollshaws

Post by Darken Rahl » 30 Oct 2017 23:56

Draugor wrote:
Amberlee wrote:That would be like knights protecting Kalaman :P
Wich they barely do, well okay, Pran does.

Still, let the goodies grow unless they start shit, where's the fun in bashing heros and titans? -.-
Amen

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Avatar
Titan
Posts: 451
Joined: 10 Mar 2010 05:52
Location: Denmark

Re: Trollshaws

Post by Avatar » 31 Oct 2017 23:39

Since it seems it needs doing, I will clarify my comment.

I was joking concerning AA protecting the shaws and other areas. I dont give a hoot about those areas. I believe in people having fun when playing.

Protecting areas is just a splendid source for griefing.
Angmar! ANGMAR!! ANGMAR!!!
Pulp Znuga! PULP!!!!

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gorboth
Site Admin
Posts: 2292
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: Trollshaws

Post by gorboth » 08 Nov 2017 21:27

Avatar wrote:Since it seems it needs doing, I will clarify my comment.

I was joking concerning AA protecting the shaws and other areas. I dont give a hoot about those areas. I believe in people having fun when playing.

Protecting areas is just a splendid source for griefing.
Awesome!! I can finally resume my circa 1995 practice of grinding those guards outside the AA guild with my mortal. Arman, can you set those back to pre-millenial code, please?

G.
Mmmmmm ... pie ...

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Arman
Wizard
Posts: 511
Joined: 22 Sep 2014 13:15

Re: Trollshaws

Post by Arman » 09 Nov 2017 00:01

gorboth wrote:
Avatar wrote:Since it seems it needs doing, I will clarify my comment.

I was joking concerning AA protecting the shaws and other areas. I dont give a hoot about those areas. I believe in people having fun when playing.

Protecting areas is just a splendid source for griefing.
Awesome!! I can finally resume my circa 1995 practice of grinding those guards outside the AA guild with my mortal. Arman, can you set those back to pre-millenial code, please?

G.
Sure, after I've finished re-creating with Jaacar the Palace of Darkness under the calian Palace of Light again :)

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Mim
Veteran
Posts: 231
Joined: 06 Mar 2010 14:39
Location: Behind your back

Re: Trollshaws

Post by Mim » 09 Nov 2017 01:23

gorboth wrote:Arman, can you set those back to pre-millenial code, please?

G.
Is this the first time in the history of Genesis a King of Minas Morgul ask a dwarf a favour, followed by please? :O
As an explorer, you have done enough to retire.

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Arman
Wizard
Posts: 511
Joined: 22 Sep 2014 13:15

Re: Trollshaws

Post by Arman » 09 Nov 2017 03:57

Mim wrote:
gorboth wrote:Arman, can you set those back to pre-millenial code, please?

G.
Is this the first time in the history of Genesis a King of Minas Morgul ask a dwarf a favour, followed by please? :O
In public, probably ;)

Draugor
Myth
Posts: 1770
Joined: 06 Mar 2012 00:14

Re: Trollshaws

Post by Draugor » 29 Dec 2017 20:02

SO, any update on this?

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Berwyn
Veteran
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Joined: 02 Sep 2012 23:56
Location: Misty Mountains

Re: Trollshaws

Post by Berwyn » 03 Apr 2018 09:20

Avatar wrote:Since it seems it needs doing, I will clarify my comment.

I was joking concerning AA protecting the shaws and other areas. I dont give a hoot about those areas. I believe in people having fun when playing.

Protecting areas is just a splendid source for griefing.
IMHO you're wrong. It's more fun smashing hobbits against the walls than fighting your own men.

b.
"Tis but a scratch" - Black Knight, Monty Python and the Holy Grail

Johnny
Veteran
Posts: 224
Joined: 02 Apr 2010 09:33
Location: Washington State

Re: Trollshaws

Post by Johnny » 03 Apr 2018 18:28

Berwyn wrote:
IMHO you're wrong. It's more fun smashing hobbits against the walls than fighting your own men.

b.
*shudder*

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