rainstorms
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
rainstorms
It would be cool to experience rain. There are the passing showers west of Sparkle. Are there other places? I want to wander through a wilderness while the rain falls.
Re: rainstorms
... and where your weapons rust?sylphan wrote:I want to wander through a wilderness while the rain falls.
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: rainstorms
The realms are, and should be, about more than just combat. You don't like to roam around and enjoy the environment? Good for you I guess.
Re: rainstorms
it's only natural for a dwarf to be concerned about weapons and rust!
sometimes there are storms over Estwilde..
sometimes there are storms over Estwilde..
Re: rainstorms
There used to be a puddle south of the Huge Sign west of Bree.sylphan wrote:The realms are, and should be, about more than just combat. You don't like to roam around and enjoy the environment? Good for you I guess.
I think people slipped in it and at some point I even think weapons could rust.
(Not absolutely sure about that)
That puddle was so hated some wizard had mercy and removed it.
A LOT funnier was the Shire thief who grabbed small players and demanded them to give the thief all their money.
It was impossible for the newbie to escape him without a fight or dropping all money worn.
One could ofc call for help also. The thief was not that big.
Re: rainstorms
Mim, nothing in the Shire is big. They are all hobbits!!! Thought you'd know by now ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: rainstorms
All that said. And even if my armours rusted and needed to be cleaned or repaired. Still like to see a rainstorm now and again.
Re: rainstorms
I'd second this idea. More environmental immersion would be fantastic.sylphan wrote:All that said. And even if my armours rusted and needed to be cleaned or repaired. Still like to see a rainstorm now and again.
If we can fit a whole castle's armory into a backpack, and climb up mountains with it on our backs, we can experience some rain without having our armour rust.
You see a mousetrap. I see free cheese and a challenge.
Quis custodiet ipsos custodes?
Quis custodiet ipsos custodes?
Re: rainstorms
On the Polish MUD Arkadia they introduced calendar seasons that actually have an effect on players. And so in winter heavy snowfalls can almost block a road and you become tired very quickly trying to trudge through, it also slows down your movement. A perfect spot to setup an ambush
This ofcourse makes the game harder, as you cannot run on paths when it's winter and there are a lot more pkills.
We already have something similar, eg. the passage between Palanthas and Spur can be blocked in winter, but that's about it.
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
We already have something similar, eg. the passage between Palanthas and Spur can be blocked in winter, but that's about it.
Re: rainstorms
I can't tell what current priorities are but such changes could make the game much more immersive. Calendars are weird in the donut though and areas have peculiarities. Light/Dark/Survival(could include sleep!!)/Weather/Crafting/Wounds could be mechanics that make the game double the experience ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/