Another Khalakhor update

All General Board Messages from the game are posted here for visibility. For RP reasons you cannot reply here, but you're very welcome to do so in Sparkle where the actual general board is located.
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Post Reply
User avatar
Tapakah
Wizard
Posts: 160
Joined: 03 Mar 2010 08:50
Location: Leningrad->Tel-Aviv->San Jose->Columbus
Contact:

Another Khalakhor update

Post by Tapakah » 03 Nov 2022 01:19

Code: Select all

During the recent updates a code inconsistency was discovered. It was
resolved, which required editing of a lot of files in all areas of
Khalakhor.

The change may affect herbing results and/or fatigue when walking. It
is not related to stumbling. The inconsistency was created about twenty
years ago and involved terrain type handling.

If you think a room has changed and now works not in the way you think
it was intended to, please do not hesitate to <bug> or to 
<mail Khalakhor> about it.

Thanks,
T.
We love self criticism - L. F. Vunyukov, "The Tale of the Troika".

Post Reply
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/