New area in Khalakhor!

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Tapakah
Wizard
Posts: 161
Joined: 03 Mar 2010 08:50
Location: Leningrad->Tel-Aviv->San Jose->Columbus
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New area in Khalakhor!

Post by Tapakah » 19 Aug 2023 20:49

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Dear Donut Dwellers,

We are glad to announce that the goblins from the Northern Speir of
Khalakhor finally cleared the access from the pier to the mainland.

It turns out that there is a long path from that pier that leads in
the general southward direction and ends up at a camp. It's rumoured
that the leader of the camp is an extremely powerful warrior that
may possess valuable artifacts. Humans and elves are advised to 
exercise extreme caution when stalking into the camp, and so should
other non-goblin races. However, you may find the token provided by
the man in the orchard north of Tabor Sogh extremely useful.

Unfortunately the access to the village of Daenbraigh next to the pier
remains off limits.

The transportation to the area is provided by Genesis ShipLines off
Pier 3 in Cadu. The Mariners have access to that pier as well.

Welcome to the North Speir, 25 years after the continent of Khalakhor
opened!

Tapakah & Son

P.S. Yes, this is the second area my son coded.
We love self criticism - L. F. Vunyukov, "The Tale of the Troika".

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