Rumor goes that MM can heal each other, since undead heals from death magic now.
And the waiting for health goes for Wohs aswell, they might be able to gain a bit of healing from heal imbueds etc.
Since the revamp of magic we noq also use alot of mana, since mana use scales with damage, so if a Wohs want to be effecite they run out of mana quite fast. For most effective damage I might have mana for 3-4min. and then I need to sit on my butt for 8-10 min. Can also do less damage but then I am in combat longer time with the foes, so taking more damage.
This is for solo ofcourse, the mana use is still a problem in grps, but with a bulwarks infront I can scale down the damage and stay in a uprised position longer.
I do agree that there is to much healing guilds in the game, and the main issue for me is that layman healers, and vamps can use special attacks while healing. However to my knowledge Occ healers, can not cast a damage spell while casting a heal spell.
Let's talk about healing...
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- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
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