Could you elaborate a little on exactly what this quest globization project is..? how it will work?
It sounds interesting and I'm curious

Since this post wasn't edited by Gorboth, I'm presuming strategy hints are ok, so I'll share some hints about how I did it.Makfly wrote:That quest is hell.
What you need is pay attention to three different things in each location, then take a big piece of paper and start writing down a three letter combination code for the location you are in, then draw a box with a line going, say, east. Then go east, and look at the combination there. Then do the same as above and continue till you've exhausted every possible non-explored exit, and in the end, you will find what you're looking for in there.
I'm sure what I just wrote made little sense, but it's hard to explain in few words. Try it out and go crazy trying like most everyone else had.
35 minutes?Earth wrote:...but the quest was the most fun 35 minutes I've spent on the game in the long time.
I know what there 3 different types of trees, flowers and bushes. I spent 4 sheets of A4 papers drawing exits. I even found the path from 1 exit to second. But i still didn't find all 27 rooms (3*3*3=27). 1 wrond step - and you are in dead loop of OAD-PAD rooms with only possibility to start from south exit again. In old Re Albi, when i did the quest it was mach more simple than now.Makfly wrote:That quest is hell.
What you need is pay attention to three different things in each location, then take a big piece of paper and start writing down a three letter combination code for the location you are in, then draw a box with a line going, say, east. Then go east, and look at the combination there. Then do the same as above and continue till you've exhausted every possible non-explored exit, and in the end, you will find what you're looking for in there.
I'm sure what I just wrote made little sense, but it's hard to explain in few words. Try it out and go crazy trying like most everyone else had.