Currently we have 3 occupational caster guilds, of which 2 are evil and 2 are priests rather than mage type. Why not let people join the occ caster guild to provide more options and enhance the possibility of roleplaying a layman caster?
Skills:
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knife : superior professional
defence : superior craftsman
language : superior professional
herbalism : superior craftsman
spellcraft : confident veteran
abjuration : superior journeyman
alteration : superior journeyman
conjuration: superior journeyman
divination : superior journeyman
enchantment: superior journeyman
evocation : superior journeyman
illusion : superior journeyman
air : superior amateur
earth : superior amateur
fire : superior amateur
water : superior amateur
life : superior amateur
death : superior amateur
alchemy : superior layman
knowledge : superior guru (works just like adaptation)
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Magic missile
Schools: evocation/conjuration
Difficulty: medium
Damage: random low to medium (depending on the number of missiles generated, higher guildstat helps)
Fireball
Schools: evocation/conjuration
Difficulty: difficult
Damage: low to medium, area of effect
Lightning
Schools: evocation/conjuration
Difficulty: very difficult
Damage: random low to high, may bounce to different targets including the caster and his team
Color spray
Schools: cojuration/enchantment
Difficulty: difficult
Damage: very low, has a chance to blind and/or stun the target
Darkvision
Schools: alteration/enchantment
Difficulty: easy
Effect: see in the dark *duh*
Blur
Schools: illusion/enchantment
Difficulty: medium
Effect: reduces damage from missiles
Sphere of protection
Schools: abjuration/enchantment
Difficulty: difficult
Effect: protects from magic and elemental damage
Identify
Schools: divination/enchantment
Difficulty: very difficult
Effect: reveals some more information about magic items
Ventriloquism
Schools: conjuration/illusion
Difficulty: very easy
Effect: lets you communicate with other mages
Teleportation
Schools: conjuration/alteration
Difficulty: very difficult
Effect: teleports caster to the guild
Invisibility
Schools: illusion/alteration
Difficulty: very difficult
Effect: turns caster invisible until he attacks or attempts to cast a spell
Scry
Schools: divination/conjuration
Difficulty: difficult
Effect: I can see you!
Titles and emotes coming soon.
Edit:
Titles:
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Based on knowledge level:
Uneducated
Learning
Knowledgeable
Learned
Educated
Advanced
Expert
Scholarly
Wise
Enlightened
Based on guildstat:
Initiate of the Arcane Arts
Student of the Arcane Arts
Dabbler of the Arcane Arts
Practicioner of the Arcane Arts
Master of the Arcane Arts
Grandmaster of the Arcane Arts
Archmage