CMUD/ZMUD Script Samples

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Amberlee
Myth
Posts: 1539
Joined: 08 Mar 2010 19:50
Location: Kristiansund, Norway

Re: CMUD/ZMUD Script Samples

Post by Amberlee » 21 Jan 2011 07:05

Seriously Rhaegar..
If you spent half as much time with Questing and Grinding as you do figuring out Macros, Triggers and writing posts here..
You would be myth by now :p
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.

User avatar
Rhaegar
Legend
Posts: 960
Joined: 13 May 2010 06:22

Re: CMUD/ZMUD Script Samples

Post by Rhaegar » 21 Jan 2011 07:57

But that's the fun part :)
And I don't really care about reaching myth myself. Having friends in game and being able to enjoy it is all I need, character growth is a byproduct of those that just happens.
I fear no evil for I am fear incarnate.

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Cherek
Site Admin
Posts: 3612
Joined: 04 Mar 2010 04:36

Re: CMUD/ZMUD Script Samples

Post by Cherek » 31 Jan 2011 01:18

About mail, did you know there is a "v mail" command?

I surely didnt until awhile ago.

Booger
Veteran
Posts: 245
Joined: 11 Aug 2010 23:39
Location: Sweden
Contact:

Re: CMUD/ZMUD Script Samples

Post by Booger » 31 Jan 2011 02:58

Rhaegar:
/def find = /recall -t$["%H:%M:%S"] -w -mglob 0- *%{*}*

Then eg, "/find value" will show:

---- Recall start ----
00:39:22 Total value: a gazillion platinum, 11 gold, 7 silver and 4 copper coins.
00:40:20 Value : six copper coins and a silver coin.
00:40:39 Total value: a gazillion platinum, 11 gold, 8 silver and 10 copper coins.
---- Recall end ----

(TF, so you CMUD/ZMUD scripters, just ignore this)
Booger/Cindy/Enigma

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Rhaegar
Legend
Posts: 960
Joined: 13 May 2010 06:22

Re: CMUD/ZMUD Script Samples

Post by Rhaegar » 31 Jan 2011 05:15

That's brilliant! I never thought about using recall like that. Thanks a lot Booger.
I fear no evil for I am fear incarnate.

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Zingil
Apprentice
Posts: 39
Joined: 09 Jan 2011 13:46

Re: CMUD/ZMUD Script Samples

Post by Zingil » 06 Mar 2011 12:17

Can anyone please explain to me why Cmud 2.37 insists on activating NumLock when started? Is there any way to switch this feature off? I'm getting tired of trying to create a character called 'Se' every time I try to log in.

-Zingil's player

Sharn
Expert
Posts: 289
Joined: 04 Mar 2010 12:34

Re: CMUD/ZMUD Script Samples

Post by Sharn » 06 Mar 2011 18:33

I fear I do not understand the problem.
Try to explain it a bit more, please.

I have the new version of cmud (3.33).
Preferences => User interface = > Comand line tab - there is an "Activate NumLock" setting.
I have it set to ON and do not experience any problems.
Just a shot in the dark - probably you mean something else :)

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Zingil
Apprentice
Posts: 39
Joined: 09 Jan 2011 13:46

Re: CMUD/ZMUD Script Samples

Post by Zingil » 06 Mar 2011 20:04

Well.. that did solve the problem... switching off the activate numlock button I mean.

Thanks Sharn!

Sharn
Expert
Posts: 289
Joined: 04 Mar 2010 12:34

Re: CMUD/ZMUD Script Samples

Post by Sharn » 06 Mar 2011 23:40

I managed to set up myself a neat chat window.
Thanks a lot Earth! :mrgreen:

Bromen
Champion
Posts: 678
Joined: 04 Mar 2010 06:29

Re: CMUD/ZMUD Script Samples

Post by Bromen » 08 Apr 2011 19:35

This stuff looks like something I really need!!!

But pretend I'm 4 yrs old for a sec and gimme a bit more instruction where to put this code?

TY!

-b

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http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/