Amberlee: I dont play other MMORPGs so I dont know how it works there, but I are you telling me in ALL fantasy MMORPG games, casters are much more powerful than fighters and have to play with "responsibility"?
I find this very hard to believe. Is that really the case?
In this game... sure, give casters good damage per second with their spells if you want. If it is an offensive type of caster we are talking about. But that does not mean it cannot be balanced?
I throw 4 fireballs at you that deal 500 damage each. = 2000 damage
I the same time you hit me 10 times with your 200 damage sword. = 2000 damage
An extremely basic example of course. Then we could also take into account various ways of countering spells, etc.
And we also have another way of balancing. Say a calian for instance. Alone any guild will take them down, but a calian and a tank on the other hand will be very deadly. A spellcaster guild could work in a similar way, alone, the fighter wins, but when behind a tank their power is much greater and they will be very deadly.
No, I dont see why you could not balance a spellcaster guild with other guilds.
Rhaegar: Yes I get the background is different, and I would not mind doing it the "mage" way for variety in the game. But just like I said a warewolf guild would be cool too, or a druid guild with animals fighting for you, or.... Well I dont see why this mage thing is special. Maybe it isnt? It just fees like you all think its something that is GREATLY missing in the game and I dont understand why its so special..
