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Re: Game Rebooted, Repeatedly ...

Posted: 12 Oct 2011 15:43
by Ashur
Laurel wrote:
gorboth wrote:Yes. What people need to do is stop using ip address numbers and always use mud.genesismud.org:3011. That hostname will stay the same across different machines. The actual numbers must change with location. So, as long as everyone sets their clients to log in to mud.genesismud.org at port 3011, the move will be simple.

G.
Actually "people" don't "need" to do anything - they "can" do something if "you" interest them in it.

No no, they "need" to do it. :evil: ... ;)

Re: Game Rebooted, Repeatedly ...

Posted: 12 Oct 2011 17:35
by Greneth
I dont think ive ever used the ip

Re: Game Rebooted, Repeatedly ...

Posted: 12 Oct 2011 18:41
by Laurel
I have for many years, until I finally got my own PC(s) with clients. I'm more of a number, than text person.

Re: Game Rebooted, Repeatedly ...

Posted: 14 Oct 2011 20:57
by Celephias
Using the IP addr is a habit anyone who has been plagued with DNS failures gets used to ;-)

Re: Game Rebooted, Repeatedly ...

Posted: 21 Oct 2011 15:49
by Cherek
Wow, the game is so quick now my commands are executed almost before I type them...

Did the rest of you also notice a speed increase after the move?

Re: Game Rebooted, Repeatedly ...

Posted: 21 Oct 2011 20:04
by Alorrana
Yeah. least us scandinavian boys and girls did. rocks !

Re: Game Rebooted, Repeatedly ...

Posted: 21 Oct 2011 21:29
by Recoba
Cherek wrote:Wow, the game is so quick now my commands are executed almost before I type them...

Did the rest of you also notice a speed increase after the move?
Yes, quite a spectacular one.

This rocks.

Re: Game Rebooted, Repeatedly ...

Posted: 22 Oct 2011 20:06
by Cherek
It didnt feel very slow before either though... I thought it was as quick as it could be more or less. Obviously not.:) This feels quicker than the old Swedish server, but maybe I am just imagining it or dont remember correctly.

Did you americans notice better speed as well?