Calian Announcement
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- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Calian Announcement
About time, shame that I didnt stick it out to be apart of the guild when this happened. For those who don't understand Calian lore has never said they are the protectors of justice. But because of the Alliance it was not welcome to team with enemies of your allies.
But let's face it, if no other guilds are going to follow the alliance whats the point of having one?
Kudos to the Calian Council, I'm half tempted to sign up.
But let's face it, if no other guilds are going to follow the alliance whats the point of having one?
Kudos to the Calian Council, I'm half tempted to sign up.
Re: Calian Announcement
Indeed. That is exactly how I remember this ever since I started playing actively. Being part of the Alliance was reason for those rules.Greneth wrote:Calian lore has never said they are the protectors of justice. But because of the Alliance it was not welcome to team with enemies of your allies.
However Calians out of the Alliance would NOT survive a day back in the wars - they were a too juicy and easy target to pass on.
It's quite similar to Neidars having no business with AA - they consider AA dwarves to have mental problems but not even close to hate them.
Re: Calian Announcement
My impression aswell after going through all their lore. Pretty free to do what they consider reasonable while protecting the lands from foreign and domestic threats.
I'd label them neutral and independent.
I'd label them neutral and independent.
Might and Glory flaming for changing dawn, ancient power revealed of an iron crown, clear and cold and shining so far and bright, crush the world in one clash of your binding light.
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
Re: Calian Announcement
It is an interesting history, to be found in the Tower of Realms for those who are interested. The Calians made an agreement to act as the defenders of the city of Gelan, and if I remember correctly the sea-side town as well. Argos however, opted for defending themselves with their own militia and is therefore out of our jurisdiction.
While we may not have such a high and mighty sense of justice as, say, the Knights, Calians are supposed to have a moral compass and fight evil. This is the tradition passed on from our battles against marauders, invading armies and the evil sorcerer Kroug. We also support democracy, loyalty, brotherhood and protecting the innocent.
"We protect but do not rule."
While we may not have such a high and mighty sense of justice as, say, the Knights, Calians are supposed to have a moral compass and fight evil. This is the tradition passed on from our battles against marauders, invading armies and the evil sorcerer Kroug. We also support democracy, loyalty, brotherhood and protecting the innocent.
"We protect but do not rule."
Re: Calian Announcement
If you go deeply into Calian lore (Tower of Realms, Calian Warriors guild helpfiles) and the more mystical aspects of the roots of the Calian Warriors there are clear lines towards a deep moral orientation towards the themes that in Genesis context are considered "good aligned".
They are not, however, as stern as the Rangers of Westernesse or the Knights of Paladine. These both have roots in deities and founders setting strong lines and often clear alignment based definitions of acceptable behavior.
The Calian Warriors are fiercely independent and very loyal in nature. They are founded on the premise of keeping the peace and protecting the innocent from oppression. The fact that DA and AA do not mingle so well with Calians is not based solely on "youre bad and were good" in the alignment spectrum but also rooted in the DA and AA being armies fighting to oppress and control the innocent.
In action this also means that various councils over the years have interpreted differently what is "good" and what is "right" in the sense of combining their views of loyalty, alignment, freedom with protecting the people of Calia.
Add then their guild leaders are chosen by vote so if a policy change goes against the guilds wishes it may not remain constant.
This lead to a guild that in nature can and will change based on RP premises (different interpretations of guild standards etc) - if the guild members want to. I find that to be a very appealing concept that allows for new RP experiences and change in Genesis overall.
Hektor may view alot of the above differently mind you
They are not, however, as stern as the Rangers of Westernesse or the Knights of Paladine. These both have roots in deities and founders setting strong lines and often clear alignment based definitions of acceptable behavior.
The Calian Warriors are fiercely independent and very loyal in nature. They are founded on the premise of keeping the peace and protecting the innocent from oppression. The fact that DA and AA do not mingle so well with Calians is not based solely on "youre bad and were good" in the alignment spectrum but also rooted in the DA and AA being armies fighting to oppress and control the innocent.
In action this also means that various councils over the years have interpreted differently what is "good" and what is "right" in the sense of combining their views of loyalty, alignment, freedom with protecting the people of Calia.
Add then their guild leaders are chosen by vote so if a policy change goes against the guilds wishes it may not remain constant.
This lead to a guild that in nature can and will change based on RP premises (different interpretations of guild standards etc) - if the guild members want to. I find that to be a very appealing concept that allows for new RP experiences and change in Genesis overall.
Hektor may view alot of the above differently mind you

Lawful evil - conform or die.
Re: Calian Announcement
Almost exactly how I see it. I would also throw in that an enemy could be judged as one based on how Kroug's traits are found in them: black magic, wanting to take over the lands, anything resembling slavery, etc.Kas wrote:My impression aswell after going through all their lore. Pretty free to do what they consider reasonable while protecting the lands from foreign and domestic threats.
I'd label them neutral and independent.
An army having total destruction or domination of the lands, guilds dealing with black magic, or any group that could want to either dominate, rule, or burn Calia to ashes would be considered enemies in my understanding of the lore. Anything else could be dealt on a personal basis, taking others guild councils into accounts, etc.
Re: Calian Announcement
Hektor basically nailed it! I wanted to add in terms of justice and attacking players, we generally wouldn't attack someone because we think it's the "right thing to do." I believe our philosophy is more... attack to defend, to weaken our enemies and to get revenge on anyone who has done harm to our guild, or attacked our members and those under our protection. It's pretty much that simple. Though, as Hektor stated, we are flexible. Combat is also sometimes justified for training purposes. Perhaps, in those terms, it's easier to understand why we make the decisions we do.
Re: Calian Announcement
hektor wrote:If you go deeply into Calian lore (Tower of Realms, Calian Warriors guild helpfiles) and the more mystical aspects of the roots of the Calian Warriors there are clear lines towards a deep moral orientation towards the themes that in Genesis context are considered "good aligned".
They are not, however, as stern as the Rangers of Westernesse or the Knights of Paladine. These both have roots in deities and founders setting strong lines and often clear alignment based definitions of acceptable behavior.
The Calian Warriors are fiercely independent and very loyal in nature. They are founded on the premise of keeping the peace and protecting the innocent from oppression. The fact that DA and AA do not mingle so well with Calians is not based solely on "youre bad and were good" in the alignment spectrum but also rooted in the DA and AA being armies fighting to oppress and control the innocent.
In action this also means that various councils over the years have interpreted differently what is "good" and what is "right" in the sense of combining their views of loyalty, alignment, freedom with protecting the people of Calia.
Add then their guild leaders are chosen by vote so if a policy change goes against the guilds wishes it may not remain constant.
This lead to a guild that in nature can and will change based on RP premises (different interpretations of guild standards etc) - if the guild members want to. I find that to be a very appealing concept that allows for new RP experiences and change in Genesis overall.
I can't believe I am saying this but.
Hektor is entirely right.

The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
If you ask for my opinion here, you will get MY opinion, not that of my character.
Re: Calian Announcement
I think this is an excellent conversation,
I'd like to make one correction before entering. While Paladine did appear to Vinas Solamnus and guided him on the creation of the Knighthood, Kiri-Jolith and Habbakuk are both very important as well. Knights of Paladine is not an accurate description. As well, like the Calians, Knights were initially conceived because of injustice and oppression that was seen by Vinas during the Rebellion in Ergoth.
Now, onto this conversation. Do the Calian's not have a founder which helps guide them as well? I thought that Caliana was the founder who helped to define the Calians. I am not Calian expert, this is not a troll, it is a legitimate question.
I have always felt that the Calians were a somewhat neutral guild. Their guild mechanics may say differently (I don't know if you have alignment rules) and if so, then that should help them know whether they are a goodie guild or not. Aside from that, who they team with I think has to be viewed thematically, as Hektor and then Habiki said.
I think the real question is whether calians teaming with AA, DA, Necros, etc... fits with what they want to stand for and what they are supposed to stand for. I think that this is a question best answered by the Council and members of the guild without outside criticism. Whatever they decide they will decide and any ramifications that come from it will be theirs.
One thing I am curious about though is that Habiki is a member of the Red Fang. The Red Fang is a group of Goblins near Kalad who are terrorizing and attacking the citizens of Kalad. Seems a bit odd to me that this would be an acceptable guild for a Calian.
Aimee
I'd like to make one correction before entering. While Paladine did appear to Vinas Solamnus and guided him on the creation of the Knighthood, Kiri-Jolith and Habbakuk are both very important as well. Knights of Paladine is not an accurate description. As well, like the Calians, Knights were initially conceived because of injustice and oppression that was seen by Vinas during the Rebellion in Ergoth.
Now, onto this conversation. Do the Calian's not have a founder which helps guide them as well? I thought that Caliana was the founder who helped to define the Calians. I am not Calian expert, this is not a troll, it is a legitimate question.
I have always felt that the Calians were a somewhat neutral guild. Their guild mechanics may say differently (I don't know if you have alignment rules) and if so, then that should help them know whether they are a goodie guild or not. Aside from that, who they team with I think has to be viewed thematically, as Hektor and then Habiki said.
I think the real question is whether calians teaming with AA, DA, Necros, etc... fits with what they want to stand for and what they are supposed to stand for. I think that this is a question best answered by the Council and members of the guild without outside criticism. Whatever they decide they will decide and any ramifications that come from it will be theirs.
One thing I am curious about though is that Habiki is a member of the Red Fang. The Red Fang is a group of Goblins near Kalad who are terrorizing and attacking the citizens of Kalad. Seems a bit odd to me that this would be an acceptable guild for a Calian.
Aimee
vita aeterna
Re: Calian Announcement
Is it not the other way? Humans from Kabal terrorizing other racers and goblins fighting for freedom? There is a reason that The Holy Order of Thanar is located in Kabal.Aimee wrote:One thing I am curious about though is that Habiki is a member of the Red Fang. The Red Fang is a group of Goblins near Kalad who are terrorizing and attacking the citizens of Kalad. Seems a bit odd to me that this would be an acceptable guild for a Calian.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/