Need help with quests? Maybe just some advice on which guilds to choose? This is the forum for you. Note that you must be a validated player to view this forum. (Note: Quest help should come in the form of helpful suggestions/hints, but not direct solutions/walkthrough info.)
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
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Draugor
- Myth
- Posts: 1815
- Joined: 06 Mar 2012 00:14
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by Draugor » 02 Apr 2016 14:17
Elemmiire wrote:Beggar club for newbie only hidden in a place no newbie EVER found it until it's too late to join

Naa, when I first entered the realms I found it around apprentice-wanderer whilst exploring the area, back then newbies where newbies alot longer since we didnt have the same spread on questdocs and not any help whatsoever from the start, you had to reply 100% on players for help, there was no ntell or newbiearea whatsoever

Knew ALOT about the areas before you hit whats today know as "expert" but back then was Champion
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Ydred
- Veteran
- Posts: 237
- Joined: 29 Nov 2013 02:53
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by Ydred » 02 Apr 2016 14:35
Draugor is right. The game was such a new concept to most of us back then. We had grand games of course like Ultima I II and III but that was 80s. I remember drunk talking about a game such as Genesis while tabletop D&D gaming with my CS friends. One of whom would find Genesis while doing some research of Tolkien. [Silly-goose] wouldnt tell me about game til he was already GA. But the concept of the game itself, where you could randomly meet anyone enemy or friend in Real time was amazing. So killing rats to apprentice in Pelargir was acceptable to me then. I think the money was 36cc for novice, 27cc for greenhorne, 18cc for beginner, and 9cc for apprentice (per rat). I slayed tons of rats and so did many others. And found the beggars club before I was wanderer. Didnt join it or shadowwalkers. Knights cant join such clubs/guilds. But I was hooked.
It is also the downside of today where the concept of the game isnt earth shattering anymore. It is the norm and so we focus on the flaws.
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Cherek
- Site Admin
- Posts: 3679
- Joined: 04 Mar 2010 04:36
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by Cherek » 02 Apr 2016 15:53
Yup, Beggar's club today should probably accept people up to veteran or something, since "newbie" today is probably up to expert, while when it was created, what today is "expert" was called champion, and the highest mortal level. It took me months to go from novice to beginner, something most new players handle in a few weeks or less today, mainly thanks to the tutorial, but also other newbie-enhancing areas, and of course overall user-friendliness and information on the web that did not exist back then.
The game has scaled through the years, for good and for worse, and some features of the game that fit nicely in the past, like Beggar's club, delivery tours and many quests have not scaled with the rest of the game and are now more or less obsolete. Such thing probably needs to scale up as well.
It's weird though, that was once was the maximum mortal level is today considered more or less a newbie-level. Heh.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/