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Re: Quest Reward Ideas!

Posted: 08 Apr 2011 03:19
by Cherek
Celephias wrote:Great thread guys. A couple of other random ideas to throw out there as well:

- An alignment fake item: Would allows evils to appear good and vice versa (care would need to be taken in the coding to make it useful without getting people with alignment restrictions booted from their guilds)
- A mask that would allow the player to appear like someone from another guild and/or take another desc for a period of time
- Hiring of an NPC spy to watch an area or person for a period of time. Obviously, the frequency and quality of their updates could vary
- Smoke bomb that could hide a players exit from a room
- Granting of a small mercenary group for attacking a city or guild. They would expect to be paid though.....
- A crude firearm that could do much damage, or blow up in your face
I usually fill the boards with all sorts of idea, but I havent come up with anything when Gorboth actually ASKS for it...:)

But, these are the best ideas I have read so far!

I would love an align/race-masker. I think it would be very appriciated, it would solve that problem with so many quests behing closed for certain aligns and races for instance. Perhaps it could be a mask that you can use to mask both align, race and desc, or one of them, depending on your needs. Now that would be booth cool and useful in many ways. (And not only for solving quests of course).

The spying NPC is a great idea too I think. Krynn people could put it in their war areas and get reports when someone is attacking them,which would be neat. Or you could use them in an XP-area in hopes of trapping someone. Or countless of other things. I would like this alot too.

The firearm idea is nice as well. There is a quest in Krynn where you manufacture some sort of throwable grenade, its really nice, but its a once time only thing. Something similar would be pretty neat. The smoke bomb is fun too, there is one around already, so maybe it could be easily "copied" and modified to work here. And hiring mercenaries is a fun idea as well, both a large group to attack a guild (or whatever else you like), but also the personal mercenary that travels with you and fights with you like suggested earlier sounds nice.

The mask and the spy are my absolute favourites so far though, I would love to see them in the game.

Re: Quest Reward Ideas!

Posted: 08 Apr 2011 10:42
by Arcon
Celephias wrote:Great thread guys. A couple of other random ideas to throw out there as well:

- An alignment fake item: Would allows evils to appear good and vice versa (care would need to be taken in the coding to make it useful without getting people with alignment restrictions booted from their guilds)
- A mask that would allow the player to appear like someone from another guild and/or take another desc for a period of time
- Hiring of an NPC spy to watch an area or person for a period of time. Obviously, the frequency and quality of their updates could vary
- Smoke bomb that could hide a players exit from a room
- Granting of a small mercenary group for attacking a city or guild. They would expect to be paid though.....
- A crude firearm that could do much damage, or blow up in your face

I love the idea of the alignment fake item. Helps people make new quests and also to assault cities that otherwise would be untouchable for them. I can see a team of angmars sneaking into Rivendell and then slaughter the whole place.

The mask that change your desc, I don't know. There is a guild with that special. And it is an abilitie that should go away as soon as you enter combat.

Smoke bombs, the same guild have those too. And you can find some in Sybarus as well.

Re: Quest Reward Ideas!

Posted: 08 Apr 2011 16:47
by Cherek
Arcon: Many quests exclude race too, not only align, so the mask has to change both for it to work. Desc isnt needed for quests perhaps, but I think it sounds like a fun use for other things... :)

Re: Quest Reward Ideas!

Posted: 08 Apr 2011 17:34
by Kas
Existance of such a mask(and similar items) would probably require a change in some guildshadows to give exceptions to any "kickout code".

Also, this could potentially solve the issues with quests requiring a certain alignment(plus items, access to areas etc) in one simple blow. Good one, Celly.

Re: Quest Reward Ideas!

Posted: 08 Apr 2011 18:21
by Laurel
Kas wrote:Good one, Celly.
are you guys calling eachother this way in the Tower? :? :shock:

Re: Quest Reward Ideas!

Posted: 08 Apr 2011 19:29
by Bromen
How about a blessing that allows you a free pvp death? Speaking with G somemore, he specified this quest reward to be something that will happen on a Saturday when the majority of us can play for 2-4 hours. So keep that in mind when suggesting quest rewards. The things he liked were the blessings or items that only lasted a fixed amount of time. If you log off, it's gone.

Personally, if I knew I had a free pvp death, I'd be taking a few risks to see what I can do.

-b

Re: Quest Reward Ideas!

Posted: 09 Apr 2011 01:37
by Kas
Laurel wrote:
Kas wrote:Good one, Celly.
are you guys calling eachother this way in the Tower? :? :shock:
Never. 8-)

Re: Quest Reward Ideas!

Posted: 09 Apr 2011 01:46
by Amberlee
Kas calls Celephias "Celly".. And Celephias calls Kas "Teddybear" :p

Re: Quest Reward Ideas!

Posted: 09 Apr 2011 02:27
by Celephias
Actually Amberlee, its more like "SweetCheeks" if you must pry.

Re: Quest Reward Ideas!

Posted: 09 Apr 2011 03:30
by Amberlee
Ahh my apologies :p