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Re: Cadu Forest
Posted: 28 Mar 2015 23:13
by Mortis
I disagree that quests are awesome if they can't have a walk through written for them. This quest is an example of that logic taken to the most extreme possible, and just as you said for scant reward.
To me quests are awesome if you do something cool in them and get a cool reward. I like quests you don't need a walk through for, but I refuse to thwart players to this extreme.
Re: Cadu Forest
Posted: 28 Mar 2015 23:51
by Greneth
Mortis wrote:I disagree that quests are awesome if they can't have a walk through written for them. This quest is an example of that logic taken to the most extreme possible, and just as you said for scant reward.
To me quests are awesome if you do something cool in them and get a cool reward. I like quests you don't need a walk through for, but I refuse to thwart players to this extreme.
*claps*
Re: Cadu Forest
Posted: 29 Mar 2015 00:59
by Aristos
Zhar wrote:Mortis wrote:My vote for most retarded quest in Genesis goes to this one.
It's not retarded. It's actually awesome since you can't write a walkthrough for it, it really feels like a quest, you get a true sense of accomplishment after finishing it etc. etc.
Sadly, the reward doesn't reflect that.
True, "You have received insignificant quest experience since you last logged in."
Still, I feel proud. It was difficult, but I didn't give up, and even though it didn't pay off in qexp, it did pay off emotionally. I will sleep like a baby tonight.
Re: Cadu Forest
Posted: 29 Mar 2015 02:49
by Cherek
Aristos wrote:Zhar wrote:Mortis wrote:My vote for most retarded quest in Genesis goes to this one.
It's not retarded. It's actually awesome since you can't write a walkthrough for it, it really feels like a quest, you get a true sense of accomplishment after finishing it etc. etc.
Sadly, the reward doesn't reflect that.
True, "You have received insignificant quest experience since you last logged in."
Still, I feel proud. It was difficult, but I didn't give up, and even though it didn't pay off in qexp, it did pay off emotionally. I will sleep like a baby tonight.
Yup, that quest is one of the hardest quests we have, especially since there's not many solutions for it floating around. And even if you know how to do it, it still takes quite some time and a lot of thinking to get it done. If we some day do change the way quests work and reward I'd put that one high up on the "big rewards" list.
Re: Cadu Forest
Posted: 29 Mar 2015 02:58
by gorboth
It is one of our best "puzzle" quests in the game, and one of our worst "story" quests in the game.
I actually love it. I have my own map around somewhere for it that I made back in 1994.
G.
Re: Cadu Forest
Posted: 29 Mar 2015 09:02
by Boreaulam
I love this quest.
It is good puzzle quest. Take time, effort and thinking to win it.
The story is not strong and what is annoying Noigo is one of masters for mercenaries so it makes this quest an obstacle for mercenaries.
Re: Cadu Forest
Posted: 29 Mar 2015 22:51
by gorboth
I made him part of the Mercenary guru quest exactly because I love him so much. Hey! Don't want to do it? Live with -1 to your potential adaptability! Muahahaha!
G.
Re: Cadu Forest
Posted: 30 Mar 2015 00:11
by Chanele
Must be a very evil wizard who can come up with such idea.
Re: Cadu Forest
Posted: 04 Apr 2015 01:28
by Mersereau
gorboth wrote:I made him part of the Mercenary guru quest exactly because I love him so much. Hey! Don't want to do it? Live with -1 to your potential adaptability! Muahahaha!
G.
At least it's on record that as the GM you wanted to screw your mortals.
Re: Cadu Forest
Posted: 04 Apr 2015 13:40
by Icarus
Mersereau wrote:gorboth wrote:I made him part of the Mercenary guru quest exactly because I love him so much. Hey! Don't want to do it? Live with -1 to your potential adaptability! Muahahaha!
G.
At least it's on record that as the GM you wanted to screw your mortals.
Hey, it's not "screwing mortals over" to use Nogio! I've done that maze several times with several characters, it's fun!