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Re: Player killing rules updated

Posted: 25 Feb 2015 09:11
by Syrk
Is a newbie (?) idling for days on streets of Sparkle and autointroducing
to anyone who enters room provoking enough to kill?

Re: Player killing rules updated

Posted: 25 Feb 2015 13:15
by Irk
aye, he is VERY annoying

Re: Player killing rules updated

Posted: 25 Feb 2015 16:56
by Cherek
Syrk wrote:Is a newbie (?) idling for days on streets of Sparkle and autointroducing
to anyone who enters room provoking enough to kill?
I don't know, guess you'll have to decide what Syrk thinks is provocative or not? It sure doesn't sound all that provocative to me... people idling on triggers is not exactly uncommon in Genesis?:)

Re: Player killing rules updated

Posted: 25 Feb 2015 17:47
by Irk
but on the other hand it is dangerous world and anyone can kill you while idling, so it is wise to idle in safe room.
His introducing each time when you enter the room, was very annoying.
According to my history you dont need reason to kill someone, it is enough you imagine any reason, even unrealistic.

Re: Player killing rules updated

Posted: 25 Feb 2015 17:51
by Syrk
"people idling on triggers is not exactly uncommon"
People do weird stuff in private and noone cares. It is different in public.

Re: Player killing rules updated

Posted: 25 Feb 2015 18:54
by Icarus
Find yourself "friendly" necromancer to fear the snot into a secluded spot...

Re: Player killing rules updated

Posted: 26 Feb 2015 06:04
by Cherek
Syrk wrote:"people idling on triggers is not exactly uncommon"
People do weird stuff in private and noone cares. It is different in public.
Okay. Well I don't know what kind of answer you want, a detailed rulebook for every imaginable scenario will become unnecessary complicated. I think common sense really has to be the main guide here if the rules are not enough. It's simple really though:

Go around randomly killing newbies for no reason = bad.

Killing newbies who somehow offends or provokes you = well, not "good", but at least not against the rules.:)

Re: Player killing rules updated

Posted: 26 Feb 2015 06:38
by Draugor
Icarus wrote:Find yourself "friendly" necromancer to fear the snot into a secluded spot...

Thats a GREAT way to kill Calians idling with a trigger to enter the rock at the roundabout btw :) Just saying xD

Re: Player killing rules updated

Posted: 26 Feb 2015 23:47
by Mersereau
Cherek wrote: Killing newbies who somehow offends or provokes you = well, not "good", but at least not against the rules.:)
Welcome to the slippery slope.

Re: Player killing rules updated

Posted: 27 Feb 2015 00:44
by Cherek
Mersereau wrote:
Cherek wrote: Killing newbies who somehow offends or provokes you = well, not "good", but at least not against the rules.:)
Welcome to the slippery slope.
Thanks!:)