Re: Balance Considerations
Posted: 03 Oct 2024 18:46
'Changes on the fly" was from a separate post and relatively different topic than the Acrobatics changes.You talk about "changes on the fly", and then acrobatics as an example of a simple change that "created a new class of fighters".
'Changes on the fly
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Past example: When white hits was rolled out. There were a lot of subsequent patches made because of how it broke the game. Some guilds suffered more than others.
Current Example: There *seems* to be weekly (if not daily) changes to the Covens presently. And since they are rather high profile it does not go unnoticed.
Acrobatics
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My mistake here was perhaps including simple in this line. But Acrobatics did create an entire new class of fighters.Such a simple thing as the new Acrobatics skill created almost an entirely new class of fighters.
Umm... I'll bite at this... There was already a guild in the game that has existed since the 90's that checks all these boxes. Except it was/is categorized as a fighter class.We wanted Genesis to provide the full fantasy thematic playing styles... so for the rogue guild style we looked at what we could do to provide a unique defensive experience that aligned to their stereotype - where they benefited from fighting with specific weapons, not being overburdened and leveraged a dodging mechanic but whose ability to do so was impacted the more weight they carried or impacted when using weapons lacking finesse.
The introduction of this new class; subsequent balance issues with it that were discovered... and more changes (some global) made to counter said issues impacted another guild. This resulted in making said guild less viable and markedly weaker even after it had received a recode and been brought into the new balance system.These changes were incorporated into the core combat system and became a key element to making certain guilds - like the monks and fire knives - viable.
On other stuff we'll have to agree to disagree. Sometimes less words is more.
But after all ignorance is bliss.
Cheers