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Re: Anti-botting Turing test
Posted: 26 Aug 2010 07:14
by Makfly
Rhynox wrote:That is what we did when we learned the goblins in Terel grew in size and experience but not in AC, so you could kill goblins bigger than you in a couple of seconds and get a fantastic as myth in 15 minutes (it is how some vampires and others outgrew everyone else): tell as many as we could so that they had less to kill.
Yea, must have been great for the ones that got to exploit it, before it was fixed.
Makes you chuckle when some people state that others should just put in the "effort" and grind like they did, if the talk is about size and the unbalances it brings to the game

Re: Anti-botting Turing test
Posted: 26 Aug 2010 23:54
by Cherek
This bot-hunt. I dont like it at all.
Re: Anti-botting Turing test
Posted: 27 Aug 2010 02:50
by Rhaegar
Cherek wrote:This bot-hunt. I dont like it at all.
Agreed, let's take a break until it's over so we can get back to using our scripts again.
Re: Anti-botting Turing test
Posted: 27 Aug 2010 03:34
by gorboth
Heh ...
Go ahead and use your scripts. The Administration doesn't care about that at all, so long as you are lurking behind the scripts ready to play the game when encountering other players.
G.
Re: Anti-botting Turing test
Posted: 27 Aug 2010 03:55
by Cherek
No worries Rhaegar, my script actually calls me up on my mobile phone if Gorboth enters so I can use my real life zodiac gem to teleport home and act unbottingly. I can send it to you if you want.
Re: Anti-botting Turing test
Posted: 27 Aug 2010 07:25
by Anahita
Cherek wrote:No worries Rhaegar, my script actually calls me up on my mobile phone if Gorboth enters so I can use my real life zodiac gem to teleport home and act unbottingly. I can send it to you if you want.
Is there an app for that available on Android yet?
Re: Anti-botting Turing test
Posted: 27 Aug 2010 08:50
by Cherek
Only on iphone.
Re: Anti-botting Turing test
Posted: 27 Aug 2010 17:03
by gorboth
Dude, don't rub it in. My RL Zodiac got dested for the 3rd time last year and you know it.
G.
Re: Anti-botting Turing test
Posted: 02 Sep 2010 08:38
by Budwise
Re: Anti-botting Turing test
Posted: 02 Sep 2010 11:30
by Laurel
Rhynox wrote:I guess it depends on whether your playtesters decide to report the flaws or not

since it's quiet on the forums and I'm bored at work:
bullshit

Rhynox - it depends also IF AoB DID the job they're supposed to be existing for, or just "didn't mind" the new things AND what the coder had in mind in the very first place
I hope it's never "I make it more appealing, so ppl come and applaud my creations"
Shaws was such a place (insane exp for a short moment after expand), ReAlbi, Terel gobbos and now Khiraa temple ... I would certainly think that current coders CAN learn from past mistakes, so the only possible reason for this is "intent to be cool" on the coder side?
also such things like Mithas/Icewall grinding with stat clouds, or same stat clouds used to double/quadruple your battle stats, guilds coded with the intent to abuse small intentional perks (like the haste shit for Novo-vamps) ... it really makes me wonder at times if AoB serves it's purpose after all