1.Your opinion, seeing invis aint that bad nor is seeing darkness, the fact that true sight is a "major" spell in SoHM is however kinda stupid

But laymans have had invis reveal and darkvision for years, just look at the old necromancers that are today closed
2. Magestrength is not a "strength" spell per se, its more there to make your mana regen quicker and there are certain ways to make it crank out more str aswell, the warlock spell is purely 2 stats. Also not the only layman that gets it

Learn what you'r spell are made for
3. And no you dont "have to" be in defensive, you need to be in defensive for it to actually do shit tho, and "buhu"? Really? Congrats
4. Valars get even more speed

Also thats coupled with drawbacks, cant have some spells running at the same time, defensive steals a ton of power from it etc
WoHS have AOE grind spells and prolly alot more of seriously epic spells, SoHM have much much heavier nukespells than warlocks can even dream of

Its this nukespell combined with speed thats so lethal. So again, its the combo.
Getting the warlock spells demands xp and then rituals, rituals that are at a minimum 3 weeks to get all spells if you dont miss a single ritual.
EW, get in and grind some, not a horrible grind takes 2-3 days depending on how good you are at it
OOTS main issue is the number of useless spells and the frankly insane system of getting ranks.
Valars have a heal aswell

Also the best speedspell of all laymans, its funny tho you're only crying about warlocks xD
Any caster guild can grind good if they have a tank

Hell the second you can assist on mithas trolls if you have a tank you can pull insane xp.
The combo is not whats balanced, its the guild by itself, if a guild has awesome synergy with a speed layman, aye it will rule

Its guild for guild, not guild+guild

Morgul mages get the same combo OCC+Layman, I can tell you that a mage who knows his shit will shred any SoHM/warlock any day of the week unless they are wearing a metric ton of resistance gear. QUITE sure Arman has made spells that if used correctly the WoHS will be stupidly good, you just need to know what you're doing.
And no, a DA/warlock at t itan cant grind mythstuff

Not without resting each room unless they wimp, the very notion is stupid xD
Opinion aint the same thing as just beeing wrong, the guilds are balanced according to the standard today.
And yes, truesight is horribly balanced its not worthy of beeing a major spell and the warlocks need to spend quite alot of cash on their components
But just to say it again
OCC+Layman is not how they balance
OCC=Balanced
Layman=Balanced
Combo=Noone cares. Likelly cause there are way to many variables and guilds to consider.
So I'm not sure what you're crying about? Is it that a layman works to well with an OCC? Doesent matter, go join that combo if you have an issue with it. WoHS is more or less just SoHM with a layman added into the guild technically, you get a much bigger spellarsenal, way trickier to resist when you can go any element. You've got a speedspell now? Awesome your LAYMAN addition gave that to you, but now we have to remove that I suppose?
