Cherek are you this outdated from the game?Cherek wrote:Targun:
I totally agree about your thoughts about neutrality and RP.
But the rest?Say what? How is that a fact? I can see no proof on that whatsoever, here or elsewhere. And I am not goodie-biased at all. I think evils have a lot of cool things goodies dont too. And I mentioned them earlier. I am sure goodies wanna portal around, fly around, scare people with dragons and stun people so they cant move...It's a fact that pretty much everything thats good in this game goes to the good aligned guilds exclusively
Just as evils want goodie abilities like move behind, swarm, brawl and rescue.
I think the ogres have the best PvP threat in the realms when it comes to fighters. And ogres are NOT a neutral guild. They ally themselves with evils in almost all cases. MM's are for sure the most dangerous PvP guild. And dont say they are not evil-biased. Yes evils fight evils sometimes but thats not a problem of code. Its the guilds themselves who start fighting. Quite realistic actually, evils do tend to fight amongst themselves? Vampires also had some of the best PvP abilities a long time, and they were clearly evil as well for the most part.All pvp treats went to good aligned guild, all team treats went to them likewise.
What PvP serious abilities does goodies have?
And yes, goodies have the best tanker-guild, and the best offensive perhaps. But those two guilds also have huge drawbacks. And especially with so few people around a generalist guild like say BDA has an edge over both Neidars and Calians. How often do you see a Neidar and Calian team up? Well, since Irik/Ahith... none? If combined correctly it sounds deadly, but all the times they are not, they are also weak. BDA for instance is "fairly good" all the time.
Necros are losing portals at recodes, that is common knowledge. Dragonfear... let me see I have the best dragon in game and would you like to know how many players I've stunned with my dragons? 1, and it was when we were fighting Emerald and he was on my team.
Goodies do get a lot of the treats. There are more unbreakable/undullable weapons that they can use. Goodie only weapons other than SOH also have much greater perks than evil only. Red-runed greaves which used to be evil only got changed to be neutral.
What PVP abilities do they have? YOU HAVE GOT TO BE KIDDING ME!
Try killing a Calian unless he's solo (which you rarely see.) All they do is move behind. If you attack them again they riposte you for quite a bit of damage. Try fighting a specific target when there is a team with a knight or multiple knights in it. All they do is rescue rescue rescue. Not to mention there block is exponentially better and longer than anything anyone else including mercenaries can do. SC has their shadow walls which make everyone tired (just more so undead.)
As has been pointed out Ogres have been used by both sides and are a neutral guild.
So for PvP what do evils have? An insanely imbalanced poison which I've commented on multiple times as needing to be nerfed, and dragonfear which has been pointed out is not very easy to paralyze people with.
Best Guild for DPS (aside from Union who is neutral) = Calians
Best Guild for tanking (even better than monks) = Neidar
Best overall guild in Genesis for combat = Knights
Another stupid change that was made to be pro-goodie was when knights were suddenly allowed to summon their horses Everywhere even indoors so they could use charge.
Targun raised excellent points and it is nice to see someone else who is not in my group of immediate/close friends agreeing with certain standpoints we have.