Re: Looking a gift horse in the mouth
Posted: 29 Mar 2011 17:47
Clearly the idea of people giving you things that you don't want is prevelant in the realms.. just look at those vials on the holm. How many of us have triggers to drop vials? I know you feel like its bad game mechanics... and we shoudn't hold onto a legacy for the sake of holding onto it...
But I really don't think its unrealistic for someone to give you something you don't want. I play this game with my friends all the time when we argue over who will pay for something. Where we push the $10 bill into each other's hands.. and then into each others pockets.. purses... etc.. If I didn't want an item someone handed to me.. I would give it back.. or drop it. If I'm too "spaced" out to notice... then I'd imagine it would be pretty easy to give me something I didn't want. How many people have been sleeping and had something put into their hand.... drawn on their face... or otherwise.
I will say... if you really insist on making this game mechanics change stick... I would
Honestly be ok with it _IF_ you implement some other forms of putting things in other people's pockets that are "thematic" as you say.
Some ideas off the top of my head:
1) Thieves - by slipping an item into a pocket
2) Tricksters - by attaching some item to someone's clothing without their notice.
3) Musuem Stamp glue available by purchase that would attach it to someone's hands.
4) Someone getting scared and/or intimidated and having something being forced into their hands (yes this is plausible) - could be based on your discipline-
Kit's player
But I really don't think its unrealistic for someone to give you something you don't want. I play this game with my friends all the time when we argue over who will pay for something. Where we push the $10 bill into each other's hands.. and then into each others pockets.. purses... etc.. If I didn't want an item someone handed to me.. I would give it back.. or drop it. If I'm too "spaced" out to notice... then I'd imagine it would be pretty easy to give me something I didn't want. How many people have been sleeping and had something put into their hand.... drawn on their face... or otherwise.
I will say... if you really insist on making this game mechanics change stick... I would
Honestly be ok with it _IF_ you implement some other forms of putting things in other people's pockets that are "thematic" as you say.
Some ideas off the top of my head:
1) Thieves - by slipping an item into a pocket
2) Tricksters - by attaching some item to someone's clothing without their notice.
3) Musuem Stamp glue available by purchase that would attach it to someone's hands.
4) Someone getting scared and/or intimidated and having something being forced into their hands (yes this is plausible) - could be based on your discipline-
Kit's player