Quest Hint
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Quest Hint
Well, Shiva's not around anymore (or at least not much), reopen more of the old Emerald which I loved a lot.. From when Plugh opened it and until I left, long before it was given way too much OP (of the time) items and, not to forget, vampires 
How about a return of the katana quest?

How about a return of the katana quest?

Flee you fools!
Re: Quest Hint
Anyone have any hints as to where the gardener in Calathin has lost his gloves?
Thanks.
Thanks.
Re: Quest Hint
Forums are great.
Before to ask such questions you had to go around and talk with people, make friends, sends messages.
Now you write on a website and several people answer.
Before to ask such questions you had to go around and talk with people, make friends, sends messages.
Now you write on a website and several people answer.
Re: Quest Hint
The wonders of modern technology.syrk wrote:Forums are great.
Before to ask such questions you had to go around and talk with people, make friends, sends messages.
Now you write on a website and several people answer.

The rules for providing quest hints on the forum are pretty clear, and are found as a sticky note in this forum section: https://www.genesismud.org/forums/viewt ... =19&t=2834
As long as those giving hints aren't providing exact directions / locations but actually provide _hints_ it's all good. Questing should be fun, and being completely stuck for days and weeks is rarely fun. If you get your hints here or in-game it's up to you. Because everyone will need at least some hints. I mean if someone managed to solve all our quests without hints or solutions I'll eat my hat if I had one.

Re: Quest Hint
Well, you can assume that he's not living in the garden where he works, nor in the large structure that the garden belongs too. The natural suggestion then would be to look for special things in the area around there...Dread wrote:Anyone have any hints as to where the gardener in Calathin has lost his gloves?
Thanks.
Flee you fools!
Re: Quest Hint
Used to be people would stop and talk and actually make an effort to hang out with people not necessarily in their grind group.syrk wrote:Forums are great.
Before to ask such questions you had to go around and talk with people, make friends, sends messages.
Now you write on a website and several people answer.
Re: Quest Hint
Used to be people.... more people... pauses were needed for things to respawn...Dread wrote:Used to be people would stop and talk and actually make an effort to hang out with people not necessarily in their grind group.syrk wrote:Forums are great.
Before to ask such questions you had to go around and talk with people, make friends, sends messages.
Now you write on a website and several people answer.

Flee you fools!
Re: Quest Hint
Easy enough to fix, less grinding places. Close 2/3 of them and people would have to interact more and compete for grinding the spots (more guild politics/conflict).Icarus wrote:Used to be people.... more people... pauses were needed for things to respawn...Dread wrote:Used to be people would stop and talk and actually make an effort to hang out with people not necessarily in their grind group.syrk wrote:Forums are great.
Before to ask such questions you had to go around and talk with people, make friends, sends messages.
Now you write on a website and several people answer.
BUT OH NO! Our xp! The Horror!
Re: Quest Hint
Definitely true. I am currently doing nothing but questing. I hate it, but it is a necessary evil and I would rather just get everything done I can, and not have to worry about it again. During my travels, I have run to a few, (many would be overstating it, but it was more than I had believed I would see), grinding groups. Not one responded to hellos, intros or any other means of communication I bothered to try. Not one. I even followed a couple of them for a few rooms, in case said people were only vaguely paying attention. Nope. Thankfully there are a handful of individuals who are quite a bit more sociable, but even then I have yet to meet/interact with anyone I feel comfortable with asking for help killing something, or whatever. (The only partial exceptions are a certain former gladiator who has been kind enough to assist me, and a giant ogre. I still don't know them that well though, and it does bother me to have to ask.)Icarus wrote:Used to be people.... more people... pauses were needed for things to respawn...Dread wrote:Used to be people would stop and talk and actually make an effort to hang out with people not necessarily in their grind group.syrk wrote:Forums are great.
Before to ask such questions you had to go around and talk with people, make friends, sends messages.
Now you write on a website and several people answer.
From my perception, as flawed as it may be, it appears that I would need to join a different guild to find a community to hang out with. There is nothing wrong with that I suppose, other than the reduction in diversity, and I will more than likely take that route to finding a group.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/