Greneth wrote: ↑30 Mar 2021 11:32
Where these Calian rants come from when the guilds been dead for quite some time I have no idea. They had a resurgence once or twice since 2008 and were beaten black and blue yet people still shout about how great they are.
I don't think people realize when they look over their fence at the Calians green grass just what it means exactly to "Not be able to solo anything". That means no solo questing, no quick run through a camp because you have work in 30 minutes, no slowing moving room to room because you're at work now. Every time you get ready to do anything you need to be sure a friend is awake and just because a good-aligned character is awake doesn't mean you like them.
Prior to these changes, I could agree with some of the naysayers about "certain" aspects. However, with the changes in place, they really cannot solo anything, blademasters or not. I think the tradeoff is very fair considering and if you were to give a bunch of guilds similar abilities you would kill the already struggling guild. And not because of your personal views on Calia or how its guilds are ran but because of the glaring fact that they MUST be in a team.
That being said I do understand the value of the ability and think the AA really needs to be updated. Just a simple rotation doesn't make sense on a tank guild. They should have a rescue ability, but you could call it taunt. Where they shout a war cry or something of the sort and all enemies attack them.
Thank you for the feedback. I dunno if you ever made it past titan but I can tell you that in end-game situations for me (as a tank) having calian on my back vs not having calian on my back is kind of game-changing experience (it's same after changes).
Other DPS guilds were also hit by the fact that DPS role is no longer THE ROLE in the game (which is great!)
Archers are in same situation nowadays (can't grind properly solo) while having less dmg and no mb to ensure comfort grind in EVERY end-game area.
Dragonarmies are bit better solo (a bit more def and parry + working special), but they also have problems soloing things (unless being named Pasha) while being way weaker in team.
SU are meh solo from what I saw already (but when u gather a bunch of them they basically speed-run through the game - sounds kind of calianesque to me!)
FK - dunno, haven't seen any for quite a while - and i don't have alt with awareness below 70! (they're prolly preparing for their new vampire-RP idling in their coffins lol)
Maybe if Calians switch BMs to Militia and change GG's, fur robes and smelly chainmails with speed imbue on it to armours with proper AC they would fare better solo - any of them tried it?
ohh and btw - "no solo questing" part made my day, thanks lol