Two types of Characters.

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Rhaegar
Legend
Posts: 960
Joined: 13 May 2010 06:22

Re: Two types of Characters.

Post by Rhaegar » 29 Jan 2011 11:26

You know what would be the best idea to stop grinding and people growing horribly large?

Make a point in statave that makes you a wizard when reached and see all the myths dying just to avoid it :lol:
I fear no evil for I am fear incarnate.

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Cherek
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Joined: 04 Mar 2010 04:36

Re: Two types of Characters.

Post by Cherek » 29 Jan 2011 15:21

Creed: Oh I completely agree. I think you misunderstood. Or I didnt express myself clear enough. I dont mean it should be much easier to reach myth. However I think quest rewards should somehow reflect the new size of the game. A large portion of them give less experience than killing one troll... which probably wasnt the idea. Everything else has been "upped". I mean LoD or Flotsam were good killing grounds for bigger chars before, now our foes are alot bigger, alot more rewarding, and we are alot bigger. However quest rewards have not followed this curve but remain on the same level.

If we really want people to play able to chose a grinding path or a non-grinding path we gotta change something, so that you CAN grind yourself to myth, but also so you can QUEST yourself a bit higher than you can now.

And yes, upping the quest rewards would mean those who made alot of quest would probably get a one-time boost, but they have also put in alot of effort in doing lots of quests for minimal reward, so why not? However as I said, brute has to be recaclulated or removed completely and XP recaclulated somehow so the change doesnt suddenly make everyone myths.

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