Gear inflation?
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: Gear inflation?
I would like to see more areas/camps that you have to fight in and after some time a hard "boss" appear that CAN(most of the times just have something half decent or decent) have some good item.
no more just running to the NPCs that has the eq but you have to work for it. It would be more fun I think. You have to kill all the orcs in the camp before Gorgun appear etc
no more just running to the NPCs that has the eq but you have to work for it. It would be more fun I think. You have to kill all the orcs in the camp before Gorgun appear etc
Re: Gear inflation?
or just have all orcs alive in the camp run in and rescue Gorgun + assist him when you attack him ...arcon wrote:I would like to see more areas/camps that you have to fight in and after some time a hard "boss" appear that CAN(most of the times just have something half decent or decent) have some good item.
no more just running to the NPCs that has the eq but you have to work for it. It would be more fun I think. You have to kill all the orcs in the camp before Gorgun appear etc
would be quite some work with GL or Ash/trolls in Moria tho somehow those areas are still more fun places to have great gear than ... a beach in Gont
Re: Gear inflation?
I strongly disagree with any such ideas or changes that would affect the GSB in any way shape or form.
-B
-B
Re: Gear inflation?
bromen wrote:I strongly disagree with any such ideas or changes that would affect the GSB in any way shape or form.
-B
Atlas needs more power and nastyness, or nerf the sword
Re: Gear inflation?
Atlas is the wielder of the Golden Trident.. I doubt he has any affect on any sword.
If you talk about the GSB, his name is Loran.
If you talk about the GSB, his name is Loran.
Re: Gear inflation?
You know nothing, Jon Snow ... errr CreedCreed wrote:Atlas is the wielder of the Golden Trident.. I doubt he has any affect on any sword.
If you talk about the GSB, his name is Loran.
Re: Gear inflation?
This is not just about the GSB. It is about all the "elite" gear, abbasi,runie,JBS,EH,maul,SOH,quickie,crystal axe, FBB, MBP, silva shield etc etc. I can't mention them all...All of these items AND MORE are too good and there are too many of them around. Take away at least two thirds of them. I want to see more people wearing battle chainmails, scales, wielding cleavers/kestrel marked longsword and dull sabres etc etc.
Without the elite equipment the enemies will be much harder and people won't be able to grind so fast. This would bring back a tiny bit of excitement and challenge to the game.
Without the elite equipment the enemies will be much harder and people won't be able to grind so fast. This would bring back a tiny bit of excitement and challenge to the game.
Re: Gear inflation?
I'd think the numbers were set up when the active player-base was bigger. Instead of a fixed nbr of each item, the limit could take into consideration the login averages as posted by Gorboth in numerous notes already? Don't know if you can code that, but it would go into the direction of solving Arcon's issue, or?
Re: Gear inflation?
arcon wrote:This is not just about the GSB. It is about all the "elite" gear, abbasi,runie,JBS,EH,maul,SOH,quickie,crystal axe, FBB, MBP, silva shield etc etc. I can't mention them all...All of these items AND MORE are too good and there are too many of them around. Take away at least two thirds of them. I want to see more people wearing battle chainmails, scales, wielding cleavers/kestrel marked longsword and dull sabres etc etc.
Without the elite equipment the enemies will be much harder and people won't be able to grind so fast. This would bring back a tiny bit of excitement and challenge to the game.
The problem is not the number of items, the problem is that most of the NPCs holding them are wimps. Make the NPCs as badass as the gear they wield and people will even out the gear useage and having uber items will actually be worth a damn
Re: Gear inflation?
The amount of gear was made back when we had 100 players and now we are down to 1/4 of that. Just making the NPCs harder won't solve anything. I think we need to have less of it all, and it wouldn't hurt to nerf them a bit also.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/