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Logging

Posted: 05 May 2014 17:31
by Aristos
I usually log my games so I can review things, take notes, etc. Yes, I know that sounds nerdy, but more often than not, it has shed some light on difficult matters (quests, and such). I was wondering, is there a way to log using the client?

Re: Logging

Posted: 06 May 2014 11:13
by Yanus
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Re: Logging

Posted: 06 May 2014 11:29
by cotillion
It's difficult to implement this in a scalable way which works in all browsers.
There are rather strict limits to what kind of file storage you can do from a web app.
And unfortunately Firefox refuses to support anything other than IndexedDB, which isn't very good for logs.

But i'll probably get something working using IndexedDB eventually.

Re: Logging

Posted: 06 May 2014 12:57
by Aristos
How about Chrome? :-) I think most people use it.

Re: Logging

Posted: 07 May 2014 23:32
by Zhar
I wonder if it would be possible to store logs in a JSON as {"date": "log"}. Not sure if it can accept strings this long though... If it would be possible then you could even access your logs from different dates without problem.

Re: Logging

Posted: 07 May 2014 23:53
by Yanus
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