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Possible crash (ugh ...)

Posted: 07 Oct 2014 10:54
by gorboth
The game froze on me about five minutes ago, and I have the bad feeling that there has been a crash. I've contacted Cotillion to see if this is true. Can others confirm whether this is their experience as well?

G.

Re: Possible crash (ugh ...)

Posted: 07 Oct 2014 11:07
by Einar
I doesn't work for me. Seems there is some kind of connection established but there is no text broadcasted.

Re: Possible crash (ugh ...)

Posted: 07 Oct 2014 11:09
by Hektor
Yep. Connection established but no return of text for me as well.

Re: Possible crash (ugh ...)

Posted: 07 Oct 2014 11:29
by gorboth
Heh ... back up now. I was working on some code for the Necromancer guild and ... well ... it almost crashed the game. Golly! Last time I did that was in, like, 1995. I didn't know I still had it in me ...

In his own words, Cotillion worked some *very* Black Magic to right the ship. Kudos to him. I'm going to go sit in a corner now.

G.

Re: Possible crash (ugh ...)

Posted: 07 Oct 2014 14:47
by Zar
Will it be a new spell for necromancers?
"cast kill donut" - connections of other players dropped for 5 minute.
Necromancer still has his connection active.
"cast resurrect donut" - everything backs to normal except for player who was killed by necros meanwhile

Re: Possible crash (ugh ...)

Posted: 07 Oct 2014 16:49
by gorboth
Yeah, but it will remain just a wizard spell. So if you want to use it, you have to become a wizard and join the Necromancer's guild. But even then, the spell can *only* be used in pvp that is based on good solid roleplay, and any uses other than that will be reported to the playerarch who will ...

Oh, nevermind.

G.

Re: Possible crash (ugh ...)

Posted: 07 Oct 2014 17:34
by Cherek
gorboth wrote:Yeah, but it will remain just a wizard spell. So if you want to use it, you have to become a wizard and join the Necromancer's guild. But even then, the spell can *only* be used in pvp that is based on good solid roleplay, and any uses other than that will be reported to the playerarch who will ...

Oh, nevermind.

G.
Ah. You're reintroducing the "LAG like it's the 90s-spell". Excellent!

Re: Possible crash (ugh ...)

Posted: 12 Oct 2014 01:33
by Zhar
Cherek wrote:
gorboth wrote:Yeah, but it will remain just a wizard spell. So if you want to use it, you have to become a wizard and join the Necromancer's guild. But even then, the spell can *only* be used in pvp that is based on good solid roleplay, and any uses other than that will be reported to the playerarch who will ...

Oh, nevermind.

G.
Ah. You're reintroducing the "LAG like it's the 90s-spell". Excellent!
Hehe, the good old days of:

Code: Select all

Small DA member walking around in Kabal...
> n
The Gate of Kabal.
Big Calian, another Big Calian, yet another Big Calian and some small Calian to boot are standing here.
> s

Calian attacks you!
Calian assists Calian and attacks you!
Calian assists Calian and attacks you!
Calian assists Calian and attacks you!

> s

Calian moves behind Calian.
Calian moves behind Calian.
Calian moves behind Calian.

> s

s
sw
sw
sw
sw
sw
sw
sw
sw
sw
sw
sw
e
e
e
e
e

>
... wall of text ...

You cannot do that in your immaterial state!

You cannot do that in your immaterial state!

You cannot do that in your immaterial state!

You cannot do that in your immaterial state!

You cannot do that in your immaterial state!

Re: Possible crash (ugh ...)

Posted: 12 Oct 2014 03:15
by Cherek
Hah. Exactly. Or running to your friend's computer in the computer room to see if you survived, since he for some reason isn't lagging as much as you.:)

Re: Possible crash (ugh ...)

Posted: 12 Oct 2014 07:26
by Bromen
Did the Calians live?

-Bromen