Code: Select all
____________________________________________________________
| |
| Palanthas Continued |
| |
| |
| Palanthas was given a robust base to be a great city |
| many years ago, but it was never completed or given some |
| of the useful things a truly great city has. The following |
| updates and additions have been introduced to begin to |
| rectify that: |
| |
| * NPCs do not spam you with text when attacked. If you see |
| any left that do, let me know. |
| |
| * The Adventurer's Guild opened. |
| |
| * Issues with some of the weaponry were addressed. |
| |
| * The Mer-Cantile's Cafe was made a no-attack safe room |
| by player request for the purpose of guild negotation. |
| |
| * Disposal bins were added for city cleanliness. |
| |
| * The Tower of Arms opened. |
| |
| Please let me know right away if you see any issues via |
| commune if I'm on, otherwise both mail and <bug>. Don't |
| forget that there are extra ways to explore in Palanthas: |
| <smell> and <alley> (also <alley south> or <alley s>, etc.)|
| Without using those, you will inevitably miss a few things |
| that can otherwise only be found with your nose or by |
| using the alley system. |
| |
| |
| With thanks to the wizard |
| community that aided me in |
| making this possible, |
| |
| Mortis of Palanthas |
| |
|____________________________________________________________|